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Planet Xavier

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A member registered Jun 05, 2024 · View creator page →

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(3 edits)

Here are some BING suggestions:

Time-Travel Quest:
A board game where players move through different eras of history, collecting pieces of a time machine. Mini arcade games could represent challenges in each time period.

Galactic Gladiators:
A space-themed board game where players are intergalactic warriors battling for victory. Mini arcade games could simulate spaceship battles or alien encounters.

Treasure Tower:
A game where players climb a mysterious tower in search of treasure. Mini arcade challenges could unlock secret rooms or treasure maps.

Eco Explorer:
A game about saving the environment. Players complete mini arcade games to clean up pollution or rescue animals, while moving across a vibrant board of ecosystems.

Mystic Carnival:
Players explore a magical carnival, collecting charms to lift a curse. Mini arcade games could be themed around carnival attractions like ring toss or a haunted house.

Seems like you've obtained the office layout of the 'Severance' floor.

A fun demo that has music, credits, stars and the ENTERPRISE!

With GB32 and OPENGL you can do it all!

u da man!

Time for a pivot?  Scalion's GDI+ demo is an eye opener.  Gotta look into that!

Larry, your new game is an absolute humdinger! It's a real showstopper that’s bound to keep everyone on the edge of their seats. Kudos to you for creating something so exciting!

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This is a great GDI+ demo.  Merci Scalion!

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To locate the area to paint on Planet Xavier, I think the format:

LA, LO, AZ  IMG_LINK

for latitude, longitude, azimuth should work in most cases except if directly on 

the north or south  pole where the prime meridian would substitute for pointing north.

These coordinates, along with a url link to the image or 'sticker', should suffice to let the app display the intended image.

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At first, I thought this must be OpenGL, but, it's GDI+.  Impressive!

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I had a fun time making these creative videos to get the word out that GFA-BASIC 32 for Windows still exists and has plenty to offer beginners and expert coders alike!

Fantasic.  You've got the tiger by the tail!

It certainly is a privilige to be able to present such world class demos to all of you thanks to Nichola's tireless devotion to GB32.  Merci Nic!  

Lets hash this thing out so it's as fool proof as possble!

Nailed every criteria, visually appealing, clear objective.  What more can you ask for?

Good clean fun!  Playable online ++

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Very impressive !  Though, the goal is not clear.  The words in the description do not match up immediately or intuitively with what I am looking at.  (Does that makes any sense?)  Otherwise, a stunning visual experience.  Clean.  Almost calming.

While ‘Neon Breath’ may only loosely tie to the 120-second theme, it’s an adrenaline-packed 3D shooter that keeps players on their toes! The underground maze, the robot battles, and the race against the clock create an intense experience. Kudos to the developer for crafting such engaging game-play.

(4 edits)

 Fantastic Game! I absolutely loved ‘120 Seconds to Save the World.’ The intense countdown, the secret code, and the mission to save Earth from alien invasion—all brilliantly executed! Your creativity shines through, and the game-play is addictive. Keep up the great work!  
https://www.youtube.com/@ICBIMProducts
https://www.youtube.com/@gfabasic32  
https://gb32.proboards.com/

J'ai finalement esseyé ce jeu...  Je suis presqu'au point de commencer a développer en OpenGL...
Beau travail!