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A jam submission

unstable houseView game page

Submitted by masio_mx (@masio_mx) — 3 hours, 32 minutes before the deadline
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unstable house's itch.io page

Results

CriteriaRankScore*Raw Score
Interpretation of Theme and Completeness of Game#43.2403.500
Gameplay#52.4692.667
Graphics, Sound and Polish#52.1602.333
Creativity#52.9323.167
Overall#52.7002.917

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Extra information about the game:
Colect the items and find the exit. There are 3 levels.

It needs polishing but better than nothing

Which theme did you choose?
Unstable

Which BASIC did you use?
QBJS

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Comments

Host

Hello,

You joined BASIC Jams #1, #3, #5 and #6. You are very passionate. Good. The next BASIC Jam may be hosted in Dec in this year!

Host

I like the gameplay of this game. If better graphics are used in the game, the game will be quite cool.

There were fatal technical problems with this game using the Firefox browser under Linux OS, but after using a different Chromium-based browser it seems to execute smoothly without issues.

I love the concept  or idea behind this game.  It does a great job of incorporating the gamejam's themes of "edges" and "unstable".   But even beyond the gamejam's themes, the concept behind this game holds a unique theme somehow.  Furthermore, the game's overall simplicity is one of its greatest strengths.

Unfortunately however, its merits are overshadowed by sluggish, inaccurate controls which make the game practically unplayable.  If the controls could be refined, it would make the game so much better.  It is almost impossible to control the hero to make him land on the small platforms as his movement inexplicably and harshly accelerates from slow and sluggish to very fast and beyond control.  I don't know if this resulting level of difficultly was intentional or not, but I find it to be far too difficult and presumably not part of the game's intentional design, unless I am obliviously overlooking something.

The graphics, while minimal, could be improved to include some animation.  That would go a long way to improve the overall appearance of the game in general, even if just a few frames of animation for each main character or main object.

Overall, this would be a more decent game were it not for its overly difficult controls.  In that aspect, its gameplay mechanic definitely needs to be improved and refined.  Again, the game's theme and premise is good and almost precious, and alongside that the game's somewhat simplistic overall concept is one of its greatest strengths.  It was a privilege to try out this game, and it showcases the creative endeavors of its author.  Great job overall!

Good clean fun!  Playable online ++

Submitted

Very clear objectives and gameplay, I found controlling the landing on small blocks tricky without overshooting.

Submitted

Tricky jumps, but I beat it :)