Originally the idea came from super meat boy speedrun where if you alt tabbed out of the game, game would not check for collisions and you could zip through obstacles. And sad that you got stuck, you were so close of beating the game (last room is literally next to the energy box room). Thanks for trying the game!!
Geeni
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A member registered Jun 12, 2020 · View creator page →
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Bounce, leap, and spring into action as Kind mr. Kidney scales new heights in this thrilling sequel!
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An audiovisual narrative of the last human's memories.
Interactive Fiction
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Help your grandaunt with daily routines or have a refreshing fishing trip at local lake
Visual Novel
Lets learn how to make friends together PLEASE HAVE SOUND ON, as the game is very dialogue heavy!
Puzzle
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Recent community posts
Kind mr. Kidney 2: Spring into Action jam comments · Replied to i_like_snacks in Kind mr. Kidney 2: Spring into Action jam comments
Kind mr. Kidney 2: Spring into Action jam comments · Replied to i_like_snacks in Kind mr. Kidney 2: Spring into Action jam comments
Dim - The Lighthouse Keeper's Tale jam comments · Posted in Dim - The Lighthouse Keeper's Tale jam comments
Level design was little too chaotic and mazelike especially when there was no landmarks to orientate yourself. It was hard to keep track of where you had visited. Also exploring felt little useless when there were many not so obvious dead ends which didn't get you closer to the goal. Really cool style and usage of music tho!
Kind mr. Kidney and the Tower of Pain jam comments · Replied to nopxt in Kind mr. Kidney and the Tower of Pain jam comments
Kind mr. Kidney and the Tower of Pain jam comments · Replied to Nacho Del Castillo in Kind mr. Kidney and the Tower of Pain jam comments