I just now mentioned you in the proper channel on our server. Let me know if you don't find it.
Glenn Essex
Creator of
Recent community posts
I am relieved to read that you are working on simplifying the game. I fell in love with the vast world that can be explored in my living room without teleportation, but I felt like I was missing the point of the game because I didn't want to spend hours deciphering the UI and reading tutorial text.
If it is made much simpler to choose a loadout, upgrade tools and weapons, and customize your character, and if tutorials are integrated into the gameplay, then this game will be freakin' legendary!
https://shinyogre.itch.io/b-i-r-b-g-e-n
Just a little toy I made in p5js, inspired by some easter candy box art. You can save your generated birbs to your computer too!
The linux build does not work for me. Did you target x86 only? You likely need to build x86_64. Here is my error log: https://hastebin.com/nawojiqoye.log
A cute, approachable, solid puzzle game with an interesting core mechanic. I especially appreciate the narrative justification for the mechanic, because there is something very very interesting about making the game camera a character, that is aware of its nature, and that the player controls. I feel like I, the player, am the third member of an adventuring party along with the camera-being and the player-character. Pretty cool.
I have not finished the game yet, but if I have any nitpicks, I'd say that sometimes the dialogue/setting distracts from the core gameplay experience and that the mechanics can sometimes be a bit unwieldy.
Great work though. I hope your future games are at least as interesting.