This was a neat little adventure/collecting game. It could use a little more play testing and bug fixing, but overall really good. Great job!
Goldfsh
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The art in this game is great. I love the explainer screen (reminds me of old 90s pc games) as well as the N64 vibe of the 3D graphics. The controls were a little hard to get used to but I came around to them. I feel like this may have been better served as a third person game, ala the SM64 rabbit catching stars. Overall, super well done. Great job!
I really enjoyed the atmosphere of this game. The graphics and sound both contributed very well. As others have said, the controls hold it back a bit. I also had an issue where I would not be able to interact with the menu and had to close out of the game whenever I was sent to the game over screen. Overall, really good. Great job!
Thanks for playing and thank you for the feedback!
I was also concerned about the arrows making the game a little too autopilot-y. I was hoping to add a toggle to the radar/arrows with a stamina/duration system but ended up not having much time to work on the game in the last two days of the jam. I figured it was better to include it and let people find all of the eggs in a short playtime rather than remove the feature.
Lessons learned for the next one! Hopefully it was still enjoyable. Thanks again for the feedback. :)
It's very impressive that your team was able to put together a fairly polished multiplayer game in this jam. I did have some issues getting a lobby set up, but with some persistence, got it to work. The rules took some fiddling with to make sense of, but after a few minutes, it made complete sense. Very cool project, great work!
Awesome game! I do wish the map was a little bigger. I felt like the only viable option was to kite around the small body of water near the center of the map. Additionally, I accidentally took the center upgrade several times (more times than not, actually) because I was trying to click to shoot an arrow. Some sort of timer (even .5-1 second) before the upgrade buttons become active would be excellent.
Again, a super fun game! Great job!
Hmm, I downloaded the RTP to try this out, but once a battle was supposed to start, I got an error saying the easter bunny asset was missing. I haven't used RPG Maker in quite a while, but I believe you have an option to pack all of the files with your installer.
What I was able to play seemed great though. Good job!