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GoldRino456

17
Posts
1
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2
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A member registered Dec 25, 2020 · View creator page →

Creator of

Recent community posts

Solid and super helpful feedback! I appreciate you checking it out, BlackByteBrigade! Thanks for playing!

I appreciate the feedback, Dysteny! Great stuff! Thanks for checking it out!

Thanks for playing, Splendid Artiste!

Thanks for playing, Akaki! Will definitely check it out!

I appreciate the feedback, NationalVelvett!! Glad you had fun with it!

Thanks for checking it out, Emchi! You're a cowboy in my heart! <3

Something weird happen while you were playing? Tell me about it here. Any information you can provide will be invaluable in getting it fixed.


And again, thanks for playing!

I appreciate the feedback, OrangoMango! Thanks for playing it!

Thank you! I appreciate you checking the game out, AljoCat!

Thanks for checking it out, Zechy!

I verbally laughed out loud when the pop-up appeared. You win. 11/10 game of the year material.


Seriously though. Well done. The art is stellar. The gameplay feels great. The concept is beyond clever. Can't wait to see this in the 2023 Jam recap video!

"NOT BAD, BIRD!"

Okay, yeah, you weren't kidding. This one is hard. But man did it feel good to finally get the shiny thing! I love the sort of virtual boy red aesthetic the game has going on. All of the artwork is just so charming and the music fits it so well. 

I think a level or two to allow the player to get used to how the bird jumps would be helpful here. Just a regular platform, then maybe follow that up with a platform and a collapsing one, etc. Stair step the difficultly a bit more. 

Two thumbs up from me though! Love the little bird in the top hat. Now excuse me while I try and fail to get that earworm of a song out of my head.

Interesting idea! I really like the concept of having to prevent the bad options from being said. It captures the idea of anxiety over blurting out the wrong thing really well. Ran into some bugs on my end though. There's a few buildings that I couldn't get out of after entering and one play through an image of him passed out in front of a bed popped up? May have been a game over screen before it was intended to be displayed? 

One thing I'd suggest gameplay wise though, is speed up the timers on the different options. Or maybe have different options vary in how fast they drain indicating they'll increase stress more then the average wrong choice. Might be a way to spice that up!

Either way, interesting concept! Would love to see this with some more polish!

Clever! I think it rides the line of just challenging enough pretty well! The little Mario projectile that shoots out when the pipe "flaps" was a funny touch too. A simple, but really fun take!

Thanks for checking it out, @Game barrier!

Thanks for the feedback, Drunkendev! 🙌

Super solid feedback! Thanks for playing, StormyRise! 🙌