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Goocimoos

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A member registered Nov 17, 2020 · View creator page →

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Fun, simple puzzles. I like the music and aesthetic.  I don't think complexity is a problem. Layering of elements has some issues, as the ball is hidden under gore and other particles. I think the ball should be larger and more pronounced onscreen. Player movement can be clunky when it comes to platforming,  as you have little control over your air momentum, which while not inherently a problem, makes precision jumps difficult. I think the player should slide/drift a bit more when punching as going to a dead stop from full speed is jarring, especially while airborne. I do however, enjoy the feeling of gravity  and weight that everything has. It feels great to run and jump around at full speed.
Succinct,  really nice work. Glad to have played.

Thanks for the feedback, I'll be sure to leave some on your game, as well.

Game Title/URL: Kyax

Pitch/Information: An endless dungeon crawler. You are a reaver armed with sharpened key making their way through an area filled with undead. Strive for a higher score every run.

I'd like feedback on: UI, combat balance, Is the game frustrating to play?  Does the ui convey enough  information to the player.  Are the effects of some pickups not obvious enough? Is the game fun?  

Lot's of screen tearing

(1 edit)

Scryubes - Play in browser

This is a very short platformer I made in godot to become more familiar with the engine.
You can jump about and phase through walls.

 The VoidCube