Fun, simple puzzles. I like the music and aesthetic. I don't think complexity is a problem. Layering of elements has some issues, as the ball is hidden under gore and other particles. I think the ball should be larger and more pronounced onscreen. Player movement can be clunky when it comes to platforming, as you have little control over your air momentum, which while not inherently a problem, makes precision jumps difficult. I think the player should slide/drift a bit more when punching as going to a dead stop from full speed is jarring, especially while airborne. I do however, enjoy the feeling of gravity and weight that everything has. It feels great to run and jump around at full speed.
Succinct, really nice work. Glad to have played.
Goocimoos
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A member registered Nov 17, 2020 · View creator page →
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My First Game Jam: Winter 2021 community · Replied to PCR in [ ! ] Post-Jam Playtesting! Share your games here!
My First Game Jam: Winter 2021 community · Replied to PCR in [ ! ] Post-Jam Playtesting! Share your games here!
My First Game Jam: Winter 2021 community · Posted in [ ! ] Post-Jam Playtesting! Share your games here!
Game Title/URL: Kyax
Pitch/Information: An endless dungeon crawler. You are a reaver armed with sharpened key making their way through an area filled with undead. Strive for a higher score every run.
I'd like feedback on: UI, combat balance, Is the game frustrating to play? Does the ui convey enough information to the player. Are the effects of some pickups not obvious enough? Is the game fun?