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Goof_Sosiska

91
Posts
12
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A member registered Sep 27, 2019 · View creator page →

Recent community posts

Can be a good game.

There's a bug,  when going to a next level/round(?) the hand area won't work sometimes. So you have to restart. It removes all the progress but leaves upgrades, I guess.

Will this update be on Steam?

Tbh, I've expected Burger Time gameplay but it's rather Bubble-Bubble that Burger Time.

Too slugish

F this shit

"Pick Up Item" works 5% of the time if not less.

Loading is too long and reputation might be buggy.

Also "Move to the right room" button sometimes doesn't respond.

As I understood it's:

Mushroom+Slime = Stamina, side effect - boobies

Slime+Feather = Healing. side effect - tummy

Mushroom+Feather = Fierce, side effect - BEEG tummy

But still the best reputation I gained in a day is 0.

Good game but it definitely needs an ability to look around or even a free cam mode.

Good game.

But.

Food disappears when you move between rooms.

And sometimes I can't understand why I'm getting such grades. I can't know where was the mistake.

At the first run I was getting Fs and Cs. On the second run I was getting As and Ss. Most of the time I was doing the same thing.

Morbidly undercooked

Bruh, wtf

Game doesn't saves the progress despite asking a permission to modify data.

I got soft locked due to a bug.

(1 edit)

It's a little difficult to bug report, coz I can't tell what's intended and what's not.

Are they supposed to get blurred when popped? If they have a bplug they will be completely functional the next day, but still blurry.

Also mini-pumps do not work. Idk, if it's an old bug. You can't detach it. And the game fully freezes if you try to use another mini-pump.

At one moment, all entities disappeared. Only a blurry bg left. All buttons were functional, I guess, but invisible.

And other little doohickeys: 

  • Belly sizes in knee hugging moment and asking to inflate moment and belly rub moment are inconsistent.
  • Belly rubbing is kinda laggy. Is a tongue tool supposed to do something? It does nothing. There appears a blue dot near a bellybutton when you grab a hands tool.
  • Black rectangles sometimes do not disappear, usually when you inflate yourself with a pump through a mouth.
  • It's hard to feed people in the new feeding sequences. I struggle to find the area to put the food, sometimes it's not a mouth.
  • Bobby has two slots for shrinking pills.
  • There's two checkboxes for snowing in the menu.
  • The sound that warns about near popping is weird. It's just a popping sound but quieter.
  • When you inflate Remi in public, comes Remi and scalds you that you inflate Remi in public.

Didn't expect this demo to be a spiritual successor of Pizza Tower.


Also, I softlocked myself :/

I still do not understand what the game wants from me here. Please help.

Yeah, it's ok now.

(1 edit)

Nah, still moves to right :(

Don't get upset, but everything except Inventory makes pannel to move right. Resizing the window puts it on place. 

Short cuts are working.

Putting timer on buttons (or it feels like it ) solves the problem with double clicking, but it's kinda crutchy and doesn't make it a long term solution.

(1 edit)

You know a thing when you use some soft and there's a dialog box that blocks you from using the rest of the program?  The same thing is needed here. And maybe some keyboard shortcuts.

(1 edit)

My mouse double clicks regulary and it's breaking the game. I want to press Explore, it click on Explore and Examine. Sometimes it makes the whole room to call out, it returns after entering a dungeon. Once it made my character to move to the middle of the room. But usually it makes the screen fully black with no any visible UI.

(1 edit)

Also lots of interactable areas are messed up.

Here I try to drink coffee, but sink area overlaps with it.

And here I tried to use the sink orally. Idk how this happens.

I can reach a bed from a ground floor.

Also, could you add a home button, please? I'm getting lost too often.

Squat too much

I put  FerFox on the field

___________________________________________

############################################################################################

ERROR in

action number 1

of  Step Event0

for object obj_battle_card_temp:

Variable obj_status_burned.player(100019, -2147483648) not set before reading it.

at gml_Script_scr_heal

############################################################################################

gml_Script_scr_heal (line -1)

gml_Script_scr_on_play_effects

gml_Object_obj_battle_card_temp_Step_0

Where can I see a type chart?

Yet again, what's changed?

Do you plan to add WASD or arrows controls if a future?

What has changed?

It also crashes when you hold "feed" button.

Stupid game. Too easy to softlock and no option to reset the progress.

Yet again, what has changed?

What has changed?

It wasn't working at my first playthrough.

Would be nice if I could cross out obviously empty squares by my self. But for now it's kinda frustrating.

As usual, the nice game with a nice bbw.

But I wasted a lot of time to figure out how to close the glass door.

Since this update Katrine went from the least favorite to the most favorite character.

Because of the glowing effect milk looks like a god damn plasma.

It's quite anoying when cards do not flip automaticaly and that there's no autosolve.

In Free Cell all cards must be flipped from the beginning.

Spider is very messed up. It's unplayable on the default settings.  Setting amount of suits to 2 make all even cards black and odd cards red, that makes it unplayable, cos deck has to be made of the same suit to be solved.

What does these plus, triangle and moons mean in a character select screen?