You only need 1 of each ingredient but in my current version I'm getting rid of this fetch quest.
Goseb90
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Go to the vampire lair and defeat it, but you must first defeat the Harpy in the forest nearby to get access to open the door, then once you defeat both the Vampire and Harpy, you can find the Amazon in the desert town pub to recruit her. so she can join your party. then shortly after you must present the Amazon to your mom, then you can go to the Underdark, on the first floor you'll have to recruit S'rami , the thief, to progress further in the dungeon.
I'm not starting over, because I realized I'm not feeling like to re-doing almost 200 switches and like about 80 common events, but there are times the more I try to change stuff the more I end up breaking things up for worse when I think of fixing other things, so I feel very discouraged to keep going.
I had to cut the 'quest' section of getting ingredients for the mom for her errand, but that page event alone was enough to break several things, and it's one of the first few page of the game after the intro.
The thing is I've been trying insert a new scene relatively early on where the player (MC) gets in his own mom's room to fool around.
https://files.catbox.moe/15cgnw.mkv
You can either read her personal diary or look in her closet, but this page content was messing up with the whole ingredient quests and coming back home after getting the required items.
I wanted to give the player a slight naughtier attitude..
So I had to cut the whole ingredient quest page that was in the Mom event pages in the house which means I also have to cut other things like the MC trying to get out of the house at night and shortly after trying to meeting the Bunny Suit Mom event at the Katselia pub which leads to other events again...
But technically now you have no reason to reason to waste time at the port early on to pick up some ingredients from the market.
The item are still listed, just that they have no use anymore.
Since there are lose scenes tied to lost battles, though several lose scene are still missing. I suggest to save more often if you lose.
You can save at the statues, you can save in your home next to the bed. Reason I don't let players manually save is so they don't get stuck in a specific area that could be blocked by an event/a character or an exit. I try to set save points where I think there won't be any problems.
Some changes I've been doing is when Taramiel asks you if you want to become a Dragon, now you can say yes... but it was a headache making it work.
https://files.catbox.moe/qiumpg.mkv
I'm changing stuff about those 'cock-rings' on my current build they are sold as items/sexual armors by a cock-ring seller in the Underdark City that the MC is looking for to gift to Taramiel.... I think ii was a rare drop from beating the Red Dragon girl initially, but I seem to have changed that. There is something I don't want to spoil about the true meaning of 'cock-rings' for now...
When you exit the Underdark with the Amazon and the Dark Elf, you're supposed to sleep at the MC house, then S'rami is supposed to say in the house temporarily with a sleep event next to the MC's bed. As the Amazon you must find S'rami's cousin so she can joins the party then you can enter the clothing shop with and buy the required hoodie to disguise S'rami.
I don't have an estimate when is going to be the next update, I still haven't figured out how to acquire the 'special' ring yet. I thought I would add smaller lose scenes for shorter updates, but I haven't got to do much since the end of June.
I just spend more time making fan art on my Pixiv more than I work on this project, otherwise my wage work or sleep take most of my time.
My draw speed isn't helping me to get anything done in few weeks. Making fan art might what affects the speed development of my project, but if I don't do fan art than I don't get to practice my art enough. I get easily frustrated by my own lack of progress so most of the time I can start sketching something and I end up either completely erase the whole canvas to start over completely.
There is this also this brain problem I've got when sometimes while I draw I starting having writing ideas but when I suddenly stop, I end up forgetting what I was going to write in the first place I don't know what's it called...
I only end up making 3 drawing since my last update for curse of the Underdark. One is supposed to be Taramiel's mother but it's unclear if I'll add her or not, a lose scene for MC x Futa Drider and a extra Futa Slime lose scene with the MC.
After giving the right number of ingredients at the marketplace to the mom, it should automatically play the next event.
https://files.catbox.moe/dlv12r.webm
I created this webm just now. After getting all the necessary ingredients you must talk to the mom from below her, not her left or right.
Those are restricted area for the moment, as for what to do after your recruited the Priest you must buy a staff for her to be able to use her skills. without the staff you can't use the spells... you can buy one relatively cheaply at the item shop in Azala town and it should trigger the next event.
Mirimiel is supposed to appear after S'rami's mother is no longer a statue and you leave the strange room. Then you're supposed to ge back to the Underdark City with the two of them. Then you should be able to access the Dark Elf pub and talk to of the npcs and it should trigger the next chain of events.
https://files.catbox.moe/v67pzm.webm
I made this 8 minutes webm to show you how the events are supposed to happen...
In some ways I wish I could partner up with someone to improve the game, but I'm on my own... but since this project doesn't make money (I did get some donations but it doesn't cover how much I spent on RPGmaker MV on steam and some extra DLCs (mainly for tiles/bgms),so I'm not seeing how I could hire somebody else to fix some of my mess, but I feel it wouldn't be my game any longer if I would partner with somebody else.
I'm unable to provide a new release of the project ATM.
But I still have several changes to make to attempt to create a new deployment.
I drew this Hellhound last night before sleeping
and my intention is to replace it the (white) Direwolf monster girl
since it was supposed to be a Hellhound all along during the rival house invasion event.
Hellhounds are immune to fire. Taramiel is mainly a Fire element focused sorceress so it's a hard-counter against her.