Yes, it'll be a good way for my son to learn some game development alongside me!
govergames
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Potentially, then there's the possibility to drive different ones. I've always found it interesting how in Thomas & Friends, the engines are their own characters. In earlier books it's more vague how much control the driver and fireman have, and to what extent they're wrestling with the personality of the engine. In later books and TV series, the drivers may as well not even be there, it's practically the engines themselves driving around and talking to each other.
My eventual goal is to add RPG elements, such as characters to speak to at stations, quests to deliver goods, and unlockable exploration of a railway network.
The short-term goal was to implement the difficult bits first (track-following, wagon collision) so that me and my son can work on the interesting bits together!
I do apologise if you encounter either of the following bugs, I didn't have time to find and fix them on the Sunday:
- Sometimes you choose a character, but the action menu remains greyed out
- Sometimes the AI can't decide what to do, and just sits there forever
The only solution at the moment is to refresh the page to restart the game. Sorry!