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GrayDuck02

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A member registered Feb 07, 2021 · View creator page →

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(3 edits)
When using Unity, I would set up a desktop app, then set the window to a size that I liked and felt good to play (640x480, for example). After that I would do my web build. Then in itch.io I would set the web window size to what I defined earlier (in this case 640x480). Hope it works for you ;) When using Unity, I would set up a desktop app, then set the window to a size that I liked and felt good to play (640x480, for example). After that I would do my web build. Then in itch.io I would set the web window size to what I defined earlier (in this case 640x480). Hope it works for you ;)
(3 edits)

Seems like  a pretty rushed game. The graphics are blurry. And the physics really need some work because it seems like you go from speed 0 to 100 instantly. The gravity also needed to be worked because instead of being more realistic is just going down constantly.  Plus the theme "Blood is lethal" is not present.


But the idea behind is good.


I would recommend switching engine and art program to something more professional.

Had a good time playing ;)

Pretty nice game. Had a good time :)

Ok, this is art. Inded.


Graphics: 10/10

Story: 10/10

Voice acting: 10/10

Hello! Well, this game is pretty fun, but there is a problemin which (at least in browser, full-screen mod) you can't see the edges, making some parts difficult to play because you can't see the player. But appart from that is a pretty fun game :)

(1 edit)

This game is cool go play it

Yeah…

Hello, and thanks for the comment. I have just fixed this bug.                :)

I just released an update that gives a small break when going from one wave to the other :)

Yeah... that was an issue that I didn't know how to fix... but hopefully not many people will notice ;)