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Grazurra

16
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2
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A member registered Dec 30, 2016 · View creator page →

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Well, our game isn't super complete anyways lol, thanks for at least trying!
We're gonna keep developing and we'll get a linux download up at some point.

I think you submitted this to the wrong jam 

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Seems like it'd be a really fun game but it completely freezes up every time the recondite mech shows up!

A very unfortunate bug

Certainly interesting, and the lasso thing is a unique take on a weapon!

Simple but elegant. It fits the theme of the jam very well, and is fun to boot. Very nice little arcade game.

I like this. It's a simple concept executed pretty well. The easy levels at the beginning are nice to ease you into the idea of whats going on, and the difficulty curve is pretty good. Other than some of the key issues already mentioned (it's a jam game), this is a fantastic little game.

I love the idea and it's very challenging! Probably a bit too much so right off the bat, but it's a jam game so that's okay. The mix of pinball and race track editing is a really fun idea, and with a bit more polish this could be an amazing game.

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An interesting concept, but it got samey pretty fast. This could probably be amended by adding more ship systems, maybe other crew members doing their own jobs or something. An idea I think would make the game-play feel more fair/interesting is to add doors between rooms, so each room has it's own oxygen, that way you can be bombarded by more than 3 asteroids without just dying because of built in limitations. Other than that, I think this game is a decent idea, and I'd be interested in seeing where you take it.

Not sure if I'm playing this wrong or not, but I'm not really clear what I'm supposed to do.

Sorry you had trouble with that, I just added a basic control scheme to our game page

I like this game quite a bit. It could definitely could use some polish, in terms of transitions, movement, and room complexity, etc, but for an early pass the concept is solid.

I like this game quite a bit. It could definitely could use some polish, in terms of transitions, movement, and room complexity, etc, but for an early pass the concept is solid.

I love mazes more than most, but there could definitely be more done to fit the game to the theme.

I love mazes more than most, but there could definitely be more done to fit the game to the theme.

I really liked this, and I could definitely see myself playing more of this. I hope you make more.