I started a playlist and started adding what I could find of Dev logs and also small promo vids of those who participated in the jam,
Will add to it as I find more
https://youtube.com/playlist?list=PLr7BIPvRItpq352zugtchL6RIo_bW-nJP&si=oW5WhEws..
I started a playlist and started adding what I could find of Dev logs and also small promo vids of those who participated in the jam,
Will add to it as I find more
https://youtube.com/playlist?list=PLr7BIPvRItpq352zugtchL6RIo_bW-nJP&si=oW5WhEws..
Hey guys, we finally got it finished, I'll look into how to put everyone's vids into a playlist!
Also, we are doing a giveaway for a set of our collector pins. Like, subscribe and leave a comment to be in the draw!
Thank you all for being such an awesome community we really enjoyed ourselves and yes... game jams are worth it!
Panos! rate these guys Rate WWD by twenty337 for Brackeys Game Jam 2024.1 - itch.io
then after if you havent ratew us
https://itch.io/jam/brackeys-11/rate/2535895
Also if you can rate these guys they need 1 more to pass
Rate WWD by twenty337 for Brackeys Game Jam 2024.1 - itch.io
Im a play and rate you now
Please give ours a go to
https://itch.io/jam/brackeys-11/rate/2535895
Hi all!
We need about 7 more ratings to hit the bar,
Please come to our aid and give us a rating!
Also drop you game in the below and i'll charge through as many as i can
GOOD LUCK EVERY ONE!
https://itch.io/jam/brackeys-11/rate/2535895
Hey i'll jump on yours now
ours is
https://itch.io/jam/brackeys-11/rate/2535895
Jumping on yours, lets get it over the line!
mine below
https://itch.io/jam/brackeys-11/rate/2535895
Very nice, I loved the aesthetic. did get stuck on the potions puzzle, completed it got the key but couldn't lift the portcullis. Nice job on this. P.S. Make sure to add a character spirit that casts a shadow of the player post-jam. you can see the shadow of the bean when walking through the lights in some places
im jumping on yours now ours is
https://itch.io/jam/brackeys-11/rate/2535895
The Game is a pretty good base. I feel it could use a bit of animation on the enemies when hit, having varied enemies would be a good next step too. if you could have some random drop weapon swaps during a round that would be Ace. Also since it uses voxel art, if you implement destructibility to the trees that would also add to the immersion.
Nice work for putting together in a week, I can see a lot of potential if you continue to work on it post-jam
Nice Job, the core design of the game is good, the areas it could use improvement on are the asset sizing to make it feel more cohesive. you could also look at adding simple roofs to the buildings and toggling visibility on and off when doing the camera movements, over all though very nicly done for 1 week dev time.
Also i realy liked the split and joint screen view.