that was engaging and it definitely made me laugh. i loved the style and the gameplay and atmosphere were great.
GrizzlyManB
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this one was definitely one of the best. the controls for the most part are easy to learn, the the swinging mechanic was a bit tough. i like the music a lot and i especially love how it muffles a bit when you enter the water. very nice touch. the museum of cut content is great. it's interesting to see how different the game would've been if those concepts were added. this one is for sure one of my favorites.
It's a good level design. i like the idea of a spherical map and have thought about making one like it in the future. The gameplay is also good. It's easy to control and one can get the hang of it pretty easily. unfortunately though the lack of a soundtrack does make it just a little underwhelming. Not to mention when you free Glube's tentacles nothing really happened after that. Glube didnt do anything but his Idle animation. i will say that the texture on him looks great. i like how it looks more transparent. like theres more going on with the inside than just slime. i also like the red planet in the background and how it is actually rotating. so over all good concept that just does quite feel complete yet and hopefully i can see more of this game in the future.
It's definitely a good concept. The way you move in the game is easy to learn, I picked up on it fairly quickly. It'll still take practice to perfect which is a good thing. A few things id like to say is getting the keys seems to be redundant when you can just walk through the walls. also you need to collect all cartridges to finish a level, but its a bit difficult when the cartridge lingers above your head you can't pick up another when it's there. it could just be a bug
its still pretty well put together and i hope you do more of this kind of gameplay