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Dávid Groniewsky

6
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A member registered Feb 06, 2023 · View creator page →

Creator of

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(1 edit)

It will most definitely be after the jam, to keep the spirit of the competition we will not be updating the entry in any way until then (except for maybe adding other builds like Linux and Web, so more people are able to play it). So keep an eye out for that in the coming weeks 👀 

Hey, thanks for the nice comment! Most of the recommendations we unfortunately weren't able to implement because of the time limit, but were already planned. The continuous movement will come as soon as the rating ends, make sure to keep an eye out for that. We are also refining the maps. As for only opening the exit once enemies have been killed: that would not really fit our idea of the Game Master getting angry and releasing an endless horde of them. But maybe we will implement a scoring system and only open the exit once the player has reached a certain goal. Anyways thanks for playing and the suggestions!

The game is fun, but the placement of the obstacles is extremely annoying. They are completely random and at speed they are basically impossible to avoid.

The game is fun, but the placement of the obstacles is extremely annoying. They are completely random and at speed they are basically impossible to avoid.

Really like the art in the game, but the movement (especially the slides and the climbing) felt quite buggy. Otherwise the game seems really promising. For me the difficulty was quite high (but thats probably a skill issue on my part hehe)

Hey, love the art style of the game. Here is our submission: https://impstudio2024.itch.io/dungeons-deceit