Thanks and hey there! We aren't currently working on this game any further, but thanks for being interested in it ( :
Gumboot
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Thank you! ( : yeah the gameplay isn't explained super well, we'd like to write it up more and get a tutorial area working in the beginning too. What you want to do is mirror your opponent's moves to perform a parry. So they charge a right attack, and you charge a right attack (this is tricky when circling, you have to keep track of your orientation so that you mirror correctly) right after you parry correctly you can counter attack which is guaranteed to land. Or you have a small chance of them not parrying if you attack first! the black coat fighters are more difficult than the green coats.~
Heh, that's interesting you say that, we kind of described it as rock paper scissors! I need to write up some better instructions, but the gist is that you want to mirror your opponent's moves to perform a parry. So they charge a right attack, and you charge a right attack (this is tricky when circling, you have to keep track of your orientations so that you mirror correctly) right after you parry correctly you can counter attack which is guaranteed to land. Or you have a small chance of them not parrying if you attack first ( : the black coats fighters are more difficult than the green coats.
Thanks to everybody who played and rated our game! : D It's amazing that we got so many ratings throughout the week but the comments we have gotten have been super useful for making improvements thus far. We'll be posting a build tomorrow with some improvements that we made considering all of the feedback we have gotten. Again, thanks so much!
Hey, yes working on a post jam version right now! We want to include more levels since we didn't have a lot of time for that in the jam, and also working on tweaking some things we have gotten feedback on.
Also I think a level editor is such a fun idea, we talked about it a little bit since we would likely be creating one soon for ourselves anyways, but we'll have to see if we have time to create something like that ( :