Try the latest update at https://play.google.com/store/apps/details?id=com.noiqnohurry.sneaky_imposter
No IQ No Hurry Studio
Creator of
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Besides 3 default modes (Hacker, Pro and Noob), Web Monetization enabled will give player the chance to play "Ghostlike" (not Godlike) and +15% higher chance for each Say Option to get away when facing other "Postor in Black" during the Report / Vote (this bonus chance is not mentioned, it's interesting for player to explore during playing).
First of all, thank you for your honest feedback. During our beta test, we saw that feeling among some play testers too. However, Gunny decided to keep it that way. He guessed that feeling is similar to his feeling when he is totally alone among sus. We know there is a little secret right before our eyes but it's really annoy to figure out. Actually, I promise you that you can surely figure the first secret out without any penny or advertising. Only the extra bonus "Ghost" will. However, you actually good to go with Pro or Noob levels. Hope the moment you shout "Eureka" could be the most exciting experience you would have from the game. Gunny will stop here otherwise he will spoil the fun of many other newcomers.
Thanks GamesBySimo for your feedback. At the beginning, Gunny was inspired by CG5's video "Show Yourself - Among Us Song" :)) When Sissi joined us as Art Director, it's kinda late for the project to reshape into a new style. In future, Sissi may help with a different direction. Hope that you will still enjoy and support us.
@SkyCharger Thank you very much for your feedback. We see your point. In future versions, we could consider some quick things like: adding a few more buttons, reducing the vacant of same row, ... or add special ability for the character :) There is so many options to improve the game more. We hope you will enjoy it and keep supporting us.
Sneaky Impostor is a click only, single player and social distancing game. Just try to click your way out of other non character players and the space vacant. In other words, stay on board and stay secret as long as possible.
Sneaky Impostor's latest version is Playable on Browser at:
https://gunnywatcher.itch.io/si
Features
- Weird conversations and click click jumping mechanics combined with 2.5D space
- A stylish, mysterious, and secret atmosphere inspired by the popular social deduction game genre
- Out of the box or on top of it ideas
- Web Monetization applied
Facebook: https://www.facebook.com/gunnywatcher
Twitter: https://twitter.com/ImpostorLittle
Youtube: https://www.youtube.com/channel/UCBL0Ge2MloAvtg0K9pa5ixw
"WebMonetizationBroadcaster" prefab on to every scene in my game and set there Payment Pointer?
==> I did not notice about this before because I have used only 2 scenes in my game, the Main gameplay and a Leaderboard. I only used above prefab in my Main scene, not in Leaderboard scene. (The extra feature for Coil user is not necessary in my Leaderboard).
When reading your question, I have just tested Coil extension and saw that Coil is still paying during the time I'm watching Leaderboard.
I have used the same Unity Github source as you, so I guess the answer is "No, you don't have to put the Broadcaster and Payment Pointer" in every scene. Hope my answer is not too late for you (Sorry, I was so busy to submit the game on time).
I have just tried the Unity Web Monetization Simulation on my own site troicho.com and on itch.io
It worked fine with my site but not yet with itch.io at here https://gunnywatcher.itch.io/firsttest
I tried to find whether any fields in the Edit Game page of itch.io to add the "monetization" allow option (like the full screen option) but can't find one.