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GunpowderTea

14
Posts
1
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1
Following
A member registered Mar 08, 2024

Creator of

Recent community posts

Fun concept!  Consistent aesthetics.
But i sadly mostly die when a platform spawns too far away.

Amazing music centric concept!
I would love to see where this could go.
Its just plain diffrent which is great.
Would be nice to have more tracks but the one you have is epic.

Keep it up!

Interesting and fun idea, the shadows help to direct positioning, but the spinning makes it quite hard to place after a first attempt.

Great cute game. Everything feels fitting and like a finished highscore game!
Great job

Its a fun experience working on the orders in parallel. Couldnt figure out what the red dots(though ketchup but couldnt use it) are and the green stuff. But it was fun either way.  Btw good call on the mouse sensitivity in options!
Keep on sizzlin!

Hey Or,
thanks for the kind words!

Hey Introspection Games,
thank you for the kind words. Hope to flesh out the card tier system with more cards in the future.

Hey McFee,
thank you for the feedback!
Yeah the infinite range has come up and will be fixed, as for the lvl 10 crah we will have to investigate.
thanks for bringing attention about this to us.
Glad you enjoyed it.

Fun highscore game with an overall consistent artstyle and music to match!
at the very least its a great starting point to build upon, and its already a fun highscore game.
Btw adding autoshoot (Keep key pressed to shoot) or a ammunition mechanic for it to make more sense the have to click would be interesting.

Lovely Idea and music!
Sadly i could not figure out the tools and if they are even useable and was stumped with the smiley level.
After a few rounds im guessing the pink has nothing to do with having to paint that pink color.

Either way great idea and good execution, just need a bit more info about gameplay!

Great game idea and execution!
It was a nice balance of enjoyable and somtimes intense. Audio fits quite well and its kind of a bob!

Keep up the good work..

Great concept and execution.
Only feedback would be enemy shoting too high pitched and since there is no ammunition mechanic why not allow the player to keep the button pressed for shooting.

Keep it up!

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I like the base concept being presented and the associated story! Especially for your first Godot Game.

It would have been great though to sometimes have a cop on one of the lines so you have to stop serving till he walks to the end and leaves. This could be combined with a reputation score for your in plain sight last lemonade shop where unserved customers due to cops or rising difficulty could lower the reputation and in turn make more customers snitch to the authority increasing cop visits etc.

Great idea keep at it!

Amazing concept, to think of the possibilities!  multiple turrets with different effects, multiplayer might also be interesting with this concept.
Great consistent artstyle. would love to see what else you can come up with!