Fun game!
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Lemonade Please's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #164 | 3.143 | 3.143 |
Theme | #437 | 3.179 | 3.179 |
Aesthetics | #495 | 3.071 | 3.071 |
Fun | #504 | 2.786 | 2.786 |
Overall | #525 | 2.821 | 2.821 |
Mechanics | #547 | 2.607 | 2.607 |
Music | #836 | 1.250 | 1.250 |
Sound | #860 | 1.250 | 1.250 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
One
Did you use any existing assets? If so, list them below.
None, everything was made by me
Comments
Lovely! It could become addictive with some additions. More customers as you said, maybe difficulty that increases, and the possibility to invest your earning into automating something to face the increasing difficulty? I loved the aesthetics, very very clean and well done.
I really liked the idea. Simple and quite addictive. I spent a lot of time selling lemonades. It would be perfect if every time you reach a certain money goal, the speed increases! I loved it! Excellent job!
25c still for illegal lemonade? Prohibition makes me thirsty. 50c deduction for a broken glass, ouch! I played until I got bored, which was around the 20$ mark. Need a goal or target or something. Agree that you need sound and SFX to help gameplay. Look up an old c64 game called Tapper if you want more inspiration.
Having rounds, round 1 = 15 drinks... round 2 = 20, etc... different customers want different drinks? Testing my lemon knowledge... drink with ice, umm strawberry lemonade, lemonade and coke? stretching it I know... the further rounds different speeds of customers? Maybe increase the number of lanes? Have government ppl come in a lane and you have to avoid them? Use the monies collect to buy different equipment, increase drink production, or hire staff? The world is your lemon my friend, squeeze it for all its worth! :)
Cool, simple game! I liked the art you did and the color palette you chose. the angles of the lanes could be a tiny but confusing, but over all, i like the concept of the game! I saw that you added a penalty for wasting lemonade, which is nice, but I wish there was an indication that that would happen. i also like how you had different colored straws to add some visual variety. congrats on the submission!
It was fun, and I read that you didn't really have a concept. I am still glad you submitted this game, because I also see a lot of potential in it having way more to do with the basic core of it. Good job!
Ha! I like how your story is just as ridiculous. The falling lemon slices in the menu screen is just perfect. So I guess lemonade is the drink of choice for men in suit?
I love the starting menu's color palette and design! Looks lemon-y.
The pixel art sprites were nice too. Didn't encounter any bugs.
Feels like a good prototype to build further on, some of which you already identified (e.g. addind sounds, more enemies, perhaps more types of drink even).
Also.. profit margin of $0.25 on one lemonade.. :( .. im gonna have to sell until im 300 years old to retire.
Exciting concept. Reminds me of the Root Beer Tapper game. It was challenging but also fun.
there is a lot I like here.
first of all: big soda drinker here - the story totally speaks to me and is wonderfully over-the-top.
secondly: the blue-yellow-color scheme is *chef's kisses*
thirdly: I really like how the lanes, the slow moving lemonades and the same-looking dudes create something of a visual challenge for you to solve. I could easy imagine later stages where the lanes will cross in some M.C.-Escher-style impossible maze that makes it even harder to keep track of.
competent start!
Wow there is a story! loved it. Simple but addictive gameplay. had fun during every moment of it. Great Job! Well Done!
Great work!
Loved the back story and art, the gameplay was simple but effective.
As you probably know, some more customers and sound/music would have made this entry really pop.
Enjoyable game none-the-less, and gave me ideas about making something similar in the future.
Good background story :) game loop reminded of the old game Tapper, graphics were cool like SouthPark - what's not to like :D As you know the spawn rates seem stuck on the first level which is a pity. Well done.
Very nice game! I love the idea that lemonade is illegal, and your lemonade speakeasy's only customers are balding, middle aged men in suits.
Would love to see this fleshed out a bit more, I can see it making a very addictive game. I would also like the customers to start spawning a bit faster as I was waiting for a pretty long amount of time before my first customer appeared on screen. Apart from that though I have no complaints, well done!
I like the base concept being presented and the associated story! Especially for your first Godot Game.
It would have been great though to sometimes have a cop on one of the lines so you have to stop serving till he walks to the end and leaves. This could be combined with a reputation score for your in plain sight last lemonade shop where unserved customers due to cops or rising difficulty could lower the reputation and in turn make more customers snitch to the authority increasing cop visits etc.
Great idea keep at it!
I agree, that would have been cool!
There is a penalty for serving lemonade to an empty lane and also for the customers that don’t get served, but i couldn’t get it working properly, so the game over screen doesn’t show. There should have been more customers as well, it’s a bit dull with just the business men coming all the time, I’ll do a small update when voting closes. I’ll also look into the cops idea, perhaps some kind of raid.
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