Hey Kelsy - no problem, apologies just saw this comment now and totally get it. Have updated with my own art so all good.
HackRPG
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Thank you so much for your great feedback!
I know exactly what you mean. I have Open-dyslexic and Atkinson Hyperlegible on my computer as default because I need them too - I’m second in a line of 3 generations of dyslexics. I will ensure all future games of mine have a readable version. Let me know how this goes - I’ve used Atkinson for body text because it’s a little more compact and Open-dyslexic for headings.
Delve into the heart of a monster riddled crypt in this 3 level Shadowdark Gauntlet.
Crypt of the Mad Alchemist is Gauntlet or Funnel designed for 4 players / 16 level 0 characters. Your village has fallen a caustic slime that crawled from the forest forcing the locals to retreat. It covers everything and you huddle en-mass, at your wits end, considering evacuating permanently. Your friends have gone in search of answers and have never returned. Now, desperate for answers, you must sharpen your pitchforks and grab your rusty swords and head down into the depths of the Mad Alchemist’s crypt for one last attempt at answers. Your character will likely not survive; don’t get attached. But perhaps, for a lucky few, when they emerge victorious and level up they will begin the long climb so adventure God-hood.
Included are: • 8 A5 pages of high adventure • 2 page bestiary • 2 pages of tables • 4 battlemaps
Formats are: • PDF – spreads • PDF – pages • PDF – printable booklet • 4 high res maps for use with VTTs
Caverns of the Dryad Queen is a Mork Borg one-shot where adventurers are forced to enter the lair of one long since removed from the ending of the world. The down-side is you choose between choking pestilence or certain death. The upshot, well this is Mork Borg after all.
Free to download and supported through donations. Enjoy! https://hackrpg.itch.io/caverns-of-the-dryad-queen
https://hackrpg.itch.io/ogl-quest
Did you really think your characters were your own? As brave adventurers in this MÖRK BORG adventurer you have to carry the scroll of OGL to safety through the lair of the Cynthlord. Beware, not all is at it seems. Many trials and secrets await you in this one-page protest adventure.
The world is ending, as worlds tend to do. What right did you, one of few still clinging to the rank bones of the past, think you had? Did you really think the kindness of strangers was a temporary respite? And now look at you hurtling into the dark chasing a nightmare. Do you think it will end well? That the god-awful clicking noise dying away is a good thing? Oh, the horrors that await you…