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Hampsteri

19
Posts
1
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A member registered Jul 31, 2020 · View creator page →

Creator of

Recent community posts

Very nice idea! :D There could be a bit more to do with the mouse, what if the player crouched when mouse is up and jumped when mouse is below? Anyway the game is very good looking and feeling :) I would've wished for a bit faster tempo though.

Haha nice!! I got the idea, it was well thought. 

Great controls, good level design, loved the speedrun-aspect. 

Good concept but too short. Would've loved to see what you had in your sleeve in the next level! The controls could've been a bit snappier.

Man this was beautiful! A good story was something I wasn't expecting. Good stuff. 

Very polished game!! And 30 levels is a huge amount! I played all of them, although I maybe cheated in some of them. Some of the levels were super easy and some required some thinking. As the movement wasn't grid based it was possible to go between some fire-activators. Also I think the camera was sometimes too far away and it was hard to do accurate movements. It was stressful when the fire dudes just ran into seemingly random directions, I just tried to avoid them altogether

Very good job, fit the theme well.

Good idea :) I'm not entirely sold on how "you are your enemy" but like I said I liked the idea! Faster movement is a must as some distances were pretty long. 

Thanks for the feedback! :)

That safe starting position actually sounds like a really good idea! Thanks.

Good puzzle game! I wish there was an explanation of what should I be doing, I spent a good while just drowning lol. I'm not sure  why I couldn't pull some blocks but I could pull some others.

Too bad it crashes so it can't be played :( Looks interesting!

Amazing controls and art! I really felt in control all the time. I also liked the optimization aspect that you could sometimes "cheat" a bit by picking up some powerups without hitting the platforms, or just skipping some powerups completely. I kinda see the theme too, maybe with more different kinds of collectibles it would be even more clear. :)

I really enjoyed this!! Cool idea and it's well extendable.. Goals for both players, some powerups, MORE LEVELS, maybe even more players. The controls were a bit too slippery and fast so I didn't feel 100% in control all the time but then again I'm not sure if that's how it should be. Fun and simple!

I really liked the different combat variations. I also agree with controls being a bit stiff, or rather too slow to accelerate. The darkness makes it scary!

There was a really good idea behind this! The gameplay would've been a lot more fun with some back-buttons, better (bigger) cameraview, bug fixes etc.

With some new challenging levels this could be super cool!  

Can't run the game. Your windows submission is only 85kB. You should .zip the whole folder instead of just the .exe file.

Nice job!!!

(1 edit)

A group of programmers with little game making experience here. Very excited about this!!