Thanks for the feedback! I think it shouldn't even be called a game its just some prototype I made. I will definitely improve on the prototype if I get back to it in the future.
Hans Meulblok
Creator of
Recent community posts
https://www.youtube.com/watch?v=_30u5bCZEhw&t=2s
If you want to see some gameplay I uploaded a video :)
Here is the video for people who cannot play !
https://www.youtube.com/watch?v=_30u5bCZEhw&t=2s
Please play our 2-4 co op game with your friends ! we would love to hear your feedback!
https://hans-meulblok.itch.io/rewind-racer
Hey The game looks cool and you did a great job on the art but I couldn't figure out what teh objective was and what I was supposed to do. Maybe I'm just a little dumb but it is an indication that you should have some sort of controlscheme, a clear objective or both for an even better result. I think it will help future players !
I love the space/ sci- fi atmosphere in your game. Some might say your movement is a bit floaty but I think that fits with your game. A improvements I would like to see are:
-Indicate what the objective is for the player
-less random platform placement maybe?
-an indication when time is going to rewind would be nice
-Allow the player to jump of the sides of the platforms. The platforms may feel unfair but if you extend the collider just outside of the mesh there is a bigger gap in time where the player can press to jump. There is a gamedesign term for this but I forgot haha.
Had fun playing, thanks !