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hby

28
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A member registered Feb 27, 2015 · View creator page →

Creator of

Recent community posts

Game feels great; art looks great too.

Fascinating!

Surprisingly fun!

Hey thanks for trying it out! We updated the balancing so it should be a lot more fair now.

Wow, I loved this. I was hoping the demo would get to the dream sequence, but knew that would be too far in. I'm glad I was wrong and you guys found a way.

Hello! It's my own music made specifically for this game. Just released it here: https://on.soundcloud.com/bxjDV

lovely!!

Nice!

Hey, thanks for the feedback!

The engine was made from scratch in C++ and OpenGL.

Nice!!

There is just one ending. What you saw was a sketch that I used as a reference to draw the frames. :)

Man that was awesome! I was a little surprised by the super action packed boss fight after the atmospheric start and puzzle.

Man, the atmosphere is incredible. Love the textures, works really well with the style.

Thanks! Most sound effects were made from CC0 samples from freesound.org. The footsteps might have been from a library I bought. The music were all mine.

That was cool!

(1 edit)

Thanks for the Linux port.

The code is public domain (except for the miniz library, which is MIT).

Brilliant.

Holy crap that was definitely my favourite by far! Great game!

Ahh, the quintessential internet browsing experience: hunt for the right X.

Man, that was so fun an challenging. The only criticism I have is the hit detection on the computers is a little unforgiving. But man, what a great game!

Haha sorry I didn't manage to make the ending I wanted in time for submission. I might add it later this week though!

Thank you kindly!

Thanks for playing!

To port a C or C++ game to web, there's this amazing tool called Emscripten that compiles it all to JS. It works really well!

Thanks for the feedback! I didn't realize how dark the text was on the page.

Sorry for the lack of context. I don't want to spoil the game, but it definitely isn't like a Scary Maze type of game that lies about what it is.

Strange. Butler didn't package the file for me. I was uploading the same zip file created by my own script.

I tried uploading the same .zip file with butler and it worked fine this time. Possible bug on the browser upload functionality?

(1 edit)

Hi leafo,

I double checked the case sensitivity and relative path, and it still didn't work. Could there be a bug somewhere dealing with (multiple levels of) folders?

Edit: Grammar

(1 edit)

I uploaded a zip file containing all of my game files. The data assets are in a 'data/' folder. The page had no problem loading the files in the root directory of the zip but everything in the 'data/' folder couldn't be downloaded. I double checked that the case sensitivity is correct and that I'm using relative path. Is there something that I'm missing?

Edit: Spelling