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Heuserus

15
Posts
A member registered Jul 06, 2022 · View creator page →

Creator of

Recent community posts

Yeah, the browser performance is a bit lacking. I only tested it on desktop and decided last minute to also provide a web version.

same

Probably the best game of the jam ngl.

First of all, let me say that I really enjoyed playing your game and even managed to finish it. Which I cant say about most games I've played so far. 

The movement feels great and I liked the handpainted art style a lot. 

However, I would recommend a crosshair when making a shooter. Makes it a lot easier to hit enemies. 

Also my biggest struggle was the stairs in the second level as they could be a bit buggy and in a perfect world your art style would have covered the whole game. A consistent art style is always really important for a clear visual style.

But I think you can really be proud at your game, definitely one of the better ones!

I think what he says is true. I am truly sorry for you. I am sure you made a great game this jam. You can still upload it after the rating is over.

There is literally no way to play this game right now as he forgot to upload the full game folder. How did you play it? xD

Did you actually make it to the end screen ? I would be really impressed. For time saving purposes I never played the last 3 levels properly, I just confirmed they were possible with a script.

Loved that you can get scores by adding mutliple dice together. Would have liked to aim with my mouse though to have it a little more precise. 

But other than that, fantastic game one of the most enjoyable I've played so far!

Loved that you can get scores by adding mutliple dice together. Would have liked to aim with my mouse though to have it a little more precise. 

But other than that, fantastic game one of most enjoyable I've played so far.

Loved It. Had a quite similar idea myself but your adding mechanic has been unique so far.

Really enjoyed the more difficult levels later on.

Thank you so much! 

Yes you are right. Although there is an underlying logic and some specific movements you can do to change the dice in a calculated way, there are not enough levels to teach the player this logic before the levels get to hard to solve with button mashing.

 

Thanks for the kind words :)

How far did you get ? ;)

Love the idea, had quite a similar one. You went down a very different route though. Also impressive visual complexity.

Love the original concept and the art style! Did you have plans for effects on the 2 and the 1?