Reminded me of the match-3 bubble shooters + the classic Asteroids game. Pretty creative :)
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Casino Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1868 | 2.917 | 2.917 |
Creativity | #2008 | 3.135 | 3.135 |
Overall | #2494 | 2.865 | 2.865 |
Presentation | #3356 | 2.542 | 2.542 |
Ranked from 96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A shooter game with rolled dice to kill with rolled dice bullets.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
This game was fun! I got the triple barrels with gold dice. Had a score of over 3,000. Then I think I reached the end of the content. I quickly realized spinning and spamming shoot was the best method. I would suggest limiting the ability to shoot or something to balance the game. Good work though, it was fun!
I definitely liked the concept. I think a bit more clarity on, perhaps rolling the dice and having to match the numbers, and a balancing of the cooldowns with a bit more polish could have really made this one shine!
This have reminded me of those old Zuma games, but with dice. I agree with Edalbung that changing the colors of the enemy would've made the game more readable, other than that, I really enjoyed my time playing :) congrats on finishing the jam !
Original take on the theme! I liked the fact that each dice needed to be beaten with the same amount of its number, so it created some strategic situations when throwing the dices.
However, I think that it would be better if the dices which are coming toward us would be in another color, in order to give a better visibility of the situation.
Overall nice job!
Really fun concept that distinguishes itself from the other shooters. The dice being able to "pierce" to a smaller number is a nice touch too. There was also a nice attempt at preventing spamming by only giving points for equal shots. One improvement can be to change the bullet design slightly so it does not look identical to the enemies and cause any confusion.
Would love if you can check out my game too. Thanks!
Good submission! The concept is interesting, there's room to expand the idea :)
Nice submission! I really enjoyed it, my only comment is that maybe a cooldown/shot limit should be implemented as I just held the arrow key and spammed s to clear everything
I liked the simple visuals. I had a lot of fun! Congrats for the submission!
Hey, nice idea! Being able to reduce the incoming die number by shooting smaller dice at it, added an extra layer of thought to it all. I'd love to see mouse aiming added at some point. Good job!
Great idea! Because there is infinite ammo and no cooldown I just turned my attention to scoring, it worked really well.
This was interesting to play, really loved creating combos! I wished it was a bit harder, but quite a good entry, it is fun to have 3 cannons, but I lost at 2208 points!
Cool game! I think it would've been cool if there were some more graphics but I understand that it's only a 48hr game jam. I would've liked to be able to see the dice after the one I shot so i could kinda predict like destroying a 6 because i have two 3's so i shoot twice. But other than that I had a fun time :)
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