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SAUSAGEPIZZA

43
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2
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A member registered Jan 10, 2020 · View creator page →

Recent community posts

I'm looking at it but don't wanna be disappointed do you know if it's about Weeping Angels or has a Weeping Angel-type enemy??

Well that's even more disappointing.

Kid, you deleted your posts. If you’re not gonna have a proper discussion and be immature, you can do that elsewhere. All-in-all, don’t complain about a good game that was worked hard on costing money.

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The fact that there is a demand for the game is another reason to make it cost money. And it's A SMALL FEE. If you hate popular games with money, then honestly you don't deserve those popular games. They are worked hard on and deserve that income so that they can provide you with more updates and better games in the future. 
Edit: Also, downvotes are to help people express themselves and how they feel about your comment/reply. If they don't like it, then they downvote it. If they like it, they upvote it. It's a good thing, too. Because when a reply is downvoted (like your original reply) it's put at the bottom of the comment section. This allows for content that people think should not be shown to the public to be sent to the very bottom where not many people will see it. If someone likes a post, however, and upvotes it, it's sent to the top where more people can enjoy and read it. For example, your original post was selfish and ignorant, so 3 people including me downvoted it as I'm typing this.

Yeah, $5.00 what about it? They have to make money somehow.

No, $5 is the best price. $2-3 is too low. Their dev team is small, and it's an indie game. You have to take these things into account. If you can't pay for it then get it on your phone or something. The developers need to make some money.

Well technically no, as he uses the Link. So if I'm correct it's PCVR and not for the Quest, although playable with the Quest.

Plus, you say “build” as if it’s a five second process. It’s not.

Well still, he’ll have to lower particles and other details of the game. Also, he doesn’t have time as he said so himself from what I’mve heard.

lol buddy turning it into an apk isn't as simple as you think but ight

too bad rip

It's not really "just the game VrGiants", the concept of asymmetrical VR games has been around and many games are like this. 

You can't do that, there's no APK for it.

Old HP Computer? It probably can't even run the game dude. Plus, you need the Oculus Link cable to plug your Quest into your PC, if it'll even work.

PCVR* game.

Yeah, but like what about controller support.

RIP

Only Oculus Link. To convert it into an APK is not fast and takes a long process. It's not that simple.

You can't use Sidequest, there's no apk.

Dude, it's not that simple as just pressing a few buttons. It takes a whole process and a lot of time to turn it into an apk.

too bad

Making it for PSVR would be virtually impossible. It'd have to be an actual game on the actual Playstation store.

THANK YOU!!! People keep asking this without realizing that it's not that easy and simple, because if it was then HL:A would be an apk since release, although Quest can't run it but you get what I mean.

I don't know if you realize how hard that'd be to convert it to an apk.

He prob won't, he'd have to somehow convert it to become an apk which takes a while to do.

Yep. So asking him to just "put it on Steam" is a bit of a stretch.

wow that was really cool

I mean, he can't just "put it on steam". It would take maybe if you're lucky about a month. He's got to go through all this paperwork and the whole process just takes a while.

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Coolio, sounds good haha! And don't worry about not having enough time, you gotta do what you gotta do. Thanks for responding!

((editing this because i forgot to put an exclamation mark after "responding" lol

Cool game! I heard it's full release will be on steam, you should get a page for it or somethin' so we could at least wishlist it! I got a couple things to point out if you don't mind.
1. I don't know if you know this or not, but when using the option "push players" the hitbox is extremely large. You could be a good distance away from an npc, and they'll fall over as if you have a ragdoll aura.
2.  NPCs should have a way to at least defend themselves against zombies, as they can only run away at the moment.
That's all, just two things to point out. Again, I don't know if you know about 'em or not, just felt like pointing them out. And don't feel the need to rush and fix these things if you even had that in mind, it's not too big of a deal since this is only a demo. Other than that, it's a pretty fun game!

No problem man.

Sorry to break it to you, but NOT AT ALL.  PSVR is a whole 'nother platform and can only play playstation games. To my knowledge, there's no way to sideload to a playstation. Even then though, I don't know how many developers would develop for that platform.

If you're asking if there's any other way to sideload it to your quest, because without sideloading or virtual desktop there's literally no way to play this,  you're out of luck. To play this, you need Steam VR. Literally any pcvr indie game requires Steam VR, correct me if I'm wrong.

You're playing in VR right? If you are, I dunno what else would be wrong. There's my failed attempt at helping.

To run it on quest, use Virtual Desktop and Side Quest. There are tons of tutorials to follow, and once you do you can add TARDIS VR to your steam library by pressing Add Non-Steam game.

TARDIS VR community · Created a new topic Hand Tracking
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I know this is a big thing to ask for, but hand tracking. You should make this compatible with hand tracking. It'd be amazing! Also, I don't know if you're already working on this but it'd be great if there were more places to go. And maybe make the controls to fly the TARDIS not so simple? Maybe a couple switches before the throttle. Also, add it so we can control if we want to stay in the vortex or land. It's kind of odd that the TARDIS takes off then immediately lands.

TARDIS VR community · Created a new topic Amazed

I'm honestly blown away just by watching the trailer. I've always wanted a good VR Doctor Who game where it doesn't highlight or show you things to pull on the console, but you gotta learn it. This makes me want vr so much more, god your game looks so amazing. I'm going to go bribe my mom for a VR Headset now. Lol. In all honesty though, keep it up. It looks AMAZING!

Then it seems luck was on your side. Have a slice of sausage pizza.

Pretty sure the reason you beat it so fast is because you've seen those videos of youtubers do it. Watching them do it may give you a bit of a head start or some tips. I'm not downing, just saying give some credit to those you watch sense sort of seemed a bit cocky, no offense.