This is pretty fun, but I think there are two small changes you could make that would improve the experience a lot. First, I don't think the lights should be the first thing to go out if you don't reach them in time. Cause on the first couple of tries, you don't know where anything is, so losing vision of the entire ship almost immediately makes it really difficult to know where to go to turn the lights back on. Also, unless I'm missing something, if the ship starts rapidly rotating, you're pretty much done for because the ship is moving too fast for you do do any minigames, which I think is a little unforgiving. But once you get the hang of it and find a good flow, it's pretty fun!
HoldTheGateStudios
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Teddy, Breaker of Chains, Slayer of Shadows jam comments · Posted in Teddy, Breaker of Chains, Slayer of Shadows jam comments
This is really good. I love the aesthetic of the game, with the bond between the scared child and their teddy bear. And the pixel art is great. It was difficult to figure out how the puzzles worked at first, but when I figured it out, it was super fun. I love the stress of juggling between solving the puzzle and fending off shadows, although I think the first puzzle should have let you learn how the electricity mechanics work before forcing you to juggle that with fending off shadows. Overall though, great job!