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This is pretty fun, but I think there are two small changes you could make that would improve the experience a lot. First, I don't think the lights should be the first thing to go out if you don't reach them in time. Cause on the first couple of tries, you don't know where anything is, so losing vision of the entire ship almost immediately makes it really difficult to know where to go to turn the lights back on. Also, unless I'm missing something, if the ship starts rapidly rotating, you're pretty much done for because the ship is moving too fast for you do do any minigames, which I think is a little unforgiving. But once you get the hang of it and find a good flow, it's pretty fun!

That is a really good point about the lights that I hadn't really considered. The alien encounter is what spins the ship rapidly and it does make it impossible to play basically, but it should only last under 4 full 360 degree spins. I did notice a bug after submission that if the framerate is too low you are locked in the spin indefinitely, so maybe that's what you experienced. Sorry if so, because it was very frustrating when testing on my laptop!