A challenging and deep meta commentary on the vore community, nice \o/
Hopfel
Creator of
Recent community posts
I like the retro style of the music and visuals, very appealing character sprites (also vore, nice)!
The groundwork (movement, background, threat) feels fun and works, as has already been said I think this game would have benefited a lof of additional obstacles instead of the the difficulting being purely reaction time. The tiger is so fast, first playthrough gave me a good jumpscare :D
Thank you for playing our game and giving feedback! We'll be sure to include different graphics options in future releases so more people can play the game at higher framerates. We will also take a look into whether we're compensating for lag properly in our movement system, fps shouldn't normally affect jump height but apparently we've missed a spot.
Hello and thank you for playing our game and giving feedback! We're using the Early Access version of Unreal Engine 5 which comes with the new Lumen rendering system for realtime global illumination, apparently "it's normal" to 100% the GPU even if the game is running at high fps... We've made the basic mistake of not offering different graphics options at game start which would have made this playable for a lot more people, that will definitely be fixed in future versions.