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hpx7

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A member registered Oct 28, 2020 · View creator page →

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Ah ok, I had left the room name blank which caused it to be a huge uuid

I can't seem to be able to copy the room code from the game screen when I create a new room, is there a better way to share it with others?

Did anyone use javascript/typescript for this gamejam? Our team ended up making a game using Phaser + WebSockets + Nodejs and I think it worked pretty well! Curious if others went down a similar path.

 We published our source code if anyone is curious (link in the game description): https://hpx7.itch.io/trust-me-im-a-bot

Hey there, your stuff looks great, would love to collaborate!

Care to message me on discord? Username: hpx7#8476

Hi, we are a team of programmers and networking engineers looking to make a browser based online-multiplayer game for this jam. We've submitted online multiplayer games in previous gamejams, so we were really excited to find this one on Itch!

https://hpx7.itch.io/

We are looking for an 2D artist and a composer to join the team. Please DM me if interested

Yes it's multiplayer (you can connect with ships of other players)

Ah we don't actually have a lobby system implemented, you have to choose Create Game on the main screen and then you can send the room code link to friends (but the game also functions if you play single player!)