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Star Jump's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #243 | 3.385 | 3.385 |
Music | #343 | 2.923 | 2.923 |
Fun | #344 | 3.077 | 3.077 |
Mechanics | #359 | 2.923 | 2.923 |
Sound | #376 | 2.615 | 2.615 |
Story | #441 | 2.154 | 2.154 |
Aesthetics | #528 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
https://kenney.nl/assets/platformer-pack-redux, https://pixelfrog-assets.itch.io/pixel-adventure-1
Link to your source?
https://github.com/hathora/star-jump
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Comments
i was not expect that.i liked it. its something different from other games i've played. congrats for submisson.
ow man I do love that one!
Nice work!
Wow, multiplayer is such a challenge. I was terrible at it, but I love the concept.
Nice game. Really fun to play.
Wow multiplayer integration. plus a good concept that matches the theme. Good job !
What would be nice
It's extremely impressive to me that you got a fully functional (and extremely unique) multiplayer game ready in a span of the jam!
I wasn't experiencing the issues other players were encountering, so maybe I'm lucky. The game felt great and responsive. It's also fascinating to see games made outside of Unity, so I'll definitely be looking through your source code!
i like the multiplayer integration & fun concept! found it a little hard to control in single player though :)
This game was really fun and the concept is really good too! Will definitely play again
Tried this with one of my team and it was almost completely unplayable, interesting concept though, I'd be interested in further updates for this game!
I couldn't play the game. Maybe it's a timezone issue. For multiplayer games make sure that the lobby is clear. Just staring at a intro screen doesn't communicate anything. Try adding a spinner with a message looking for players
Ah we don't actually have a lobby system implemented, you have to choose Create Game on the main screen and then you can send the room code link to friends (but the game also functions if you play single player!)
Got it working, it's an interesting game but would as expected play better in multiplayer. A change that I would make is the placements of the platforms of the dying character. Try to put it on the same grid as the rest of the platforms. Another change to look in to is to use the same colours for the new platforms as the player character. This would give visual feedback that that platform used to be a player