hubol
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A member registered Dec 10, 2013 · View creator page →
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Interactive music video made with Good Evening Gumm
Interactive Fiction
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Recent community posts
I don't think this character's name is "Babe". That was intended to be the Dino Boner collector's name.
The character in this game is unsure of their identity, and other characters don't know how to react.
This is my only game featuring the blind prophet. So, you can only really read into what you find here. But I think he will return someday.
I believe the "cameo" you are referring to is a silhouette of a Dassmann. It is a modified version of a sprite created by Oddwarg. Dassmann is a character from Oddwarg's "hemma" universe. Banaan is, too. I'm confident that there are several Dassmann drawn into the terrain of 2's world.
As for a translation, you are free to try to create one. The game's Java source code is here https://github.com/hubol/2-desktop I can't offer any help working with this, though.
The 2030 Proto-Interfacer's Guide to House-Oriented Emotional Exploration (For Mbtzl) comments · Posted in The 2030 Proto-Interfacer's Guide to House-Oriented Emotional Exploration (For Mbtzl) comments
Really incredible! A superb multimedia experience! Loved the FMV segments, sampled music tracks, and tiny interactions possible in many of the rooms. Particular favorite moments were the "nutcracker" mentioned by the other person, the latelatelatelatelate show, and the bathroom (love 'em!). The textures in the game--apparently sourced from photographs, paintings, physical drawings, and digital drawings were composited beautifully! Many characters discuss sentiments that seem relevant to me... I felt "seen"!
I like how slowly Squop moves. It feels very meditative. I liked hearing the different foot step sounds.
Other tiny touches like a certain conversation opening up your web browser... I feel like it's been a while since a game has reminded me that I was using a computer in a positive way.
Lovely!
Hubol got emotionally poisoned in Iowa comments · Replied to Milkshake8910 in Hubol got emotionally poisoned in Iowa comments
Cool! It would be nice if I could skip cutscenes before bosses after I die though. Got very stuck on Choka Demon and currently stuck on Pyre. In particular with Pyre, it's hard to tell what's hurting me. I think the wings hurt me sometimes? And sometimes the head is invulnerable? I had to disable vsync because it did not seem to work properly--it felt like frames were coming in pulses. With vsync off, it seems that frames are sacrificed. In the lava area, this caused substantial freezing, which adds an additional challenge to Pyre! My specs aren't great, but not total trash--high-end macbook pro from 2013. I like the writing so far though. And the visuals and music are quite nice!
Release 76 (Bogus Home Renovation bugfix) comments · Posted in Release 76 (Bogus Home Renovation bugfix) comments