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HushLock

6
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A member registered 76 days ago · View creator page →

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Thank you for the kind words! 

Yeah, I initially had the timer set to 60 seconds, which was way more lenient, but because I play tested the game so much, I was already aware of most of the combinations, so I shortened it to 30 seconds, which was a mistake. Most people that try the game are confused and need some time to check out things. It also doesn't help that my tutorial isn't the best. 

Thanks for checking it out and I'm glad you liked the style, because I really struggle with the visual aspect!

I'm glad you saw it that way, because FF14's crafting system was a big inspiration! I was going to create several skills that made the stats go up in uncontrollable ways so that you had to carefully plot out a skill rotation. For example, increasing size would also increase other stats, and then have skills to lower them as well.  Sadly as I mentioned in the comments, time got away from me so I had to reduce to 2 stats (even if the others are programmed in the game but do nothing) to get something running until submission time.

Thanks for the kind words!

The Size is the white bar, which is not properly communicated at all, so I'm not surprised it's hard to tell.

If you got that result, it was either because the Size was at 0, or a bug. Sorry!

The Stat system was supposed to be a bit more complex and the main mechanic of the game, but I ran out of time sadly and it's unfinished. 

I'm glad you liked the concept, I'm happy I was able to imagine something semi creative (something I struggle with most of the times), even if I couldn't actually finish it. Thanks for checking the game!

Yeah, it's a mix of the game being incomplete and me not properly explaining it. I had a whole plan to make multiple stats interact with each other along with more skills to make it a complex puzzle, but at the end I ran out of time, meaning that only Size and Quality matter.

I also definitely need to bump up the priority of a working Tutorial for the next jam. Thanks for the feedback Nafeon!

Thanks!