This game is AMAZING. What starts out as a simple puzzle game turns into something else by the end and I was engaged the whole time. This is one of the best game jam games I've ever played. Don't judge it by its first few levels!
Ian7
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This is a fun twist on asteroids! I surprisingly kept playing after the 5 min time linit I set for myself (so I could review more games) and kept wanting to go for a high score, saying "just one more round." If I had to critique the game, I'd say once I got an upgrade I liked, I'd just avoid the green boxes.
Nothing about the game's mechanics are inherently game breaking (like other games), but the slow paced nature makes it more of an annoyance. If there was more of a reason to go fast, it would add some excitement. Also sometimes there was a glitch where the controls shown did not reflect the actual controls. With these fixes, this game could be a top contender.
This game is my favorite of all I've played so far. The cute visuals, the way its a metroidvania but you slowly unlock control; I felt so powerful once I could use 2 items at once, to the subtle things. I could see this becoming a full game and I would pay good money for a full version. To the dev team who made this, good job!
This game could be really fun but as of now it is kinda just ok. I'd like to start with the good things this game did. The art is pretty, the platforming (at times, I'll get into that later) can be fun, and the level design is (mostly) forgiving with the making a mechanic out of my control, something many similar games messed up on.
Now for the critiques. (Note that some of these are nitpicks, because I am reviewing it here as a purchasable game, something it could be with a little fine tuning)
- THERE NEEDS TO BE AN INDICATOR WHEN SOMETHING (like a jump) IS ABOUT TO HAPPEN. This just so happens to be the downfall of just about every other game I've reviewed. This game it is slightly alleviated once jump height is added, so it doesn't completely break the game.
- There is a soft lock in the first level after you collect the lose bonus jump height thing. Soft locks are bad.
- The credits are SOOOOOOOOOO freaking SLOW. When I clicked it, your names moved the screen at such a snails pace, I was stuck there for an extra 5 minutes after I read them.
Overall, this game has a lot of potential, just with a few additions. I really enjoyed my time with this game, and it just needs to telegraph the jump. Thank you for your effort in making this and good job!
The game looks fun, but I couldn't get past the first level due to not knowing who I was controlling, and I kept walking off the platforms because I thought I was one person, but it had switched to the other. A icon indicating who you are playing as and longer switch times would have almost fixed the game. Good work though!
This was a fun and energetic arcade like game that felt straight out of Mario party! It was chaotic and energetic the whole way through. One criticism I had for the game (don't worry, I still loved it) was that there was no warning for when the controls switch. Other than that, I would be gladly willing to purchase it once it got a bit more polish!
This is a really fun game! I like the unique mechanic where you could only move what you hover over! This could make for some really interesting puzzles/levels! My one criticism is that the invisible spikes could have been shown as I wouldn't hover over them until it was too late and could be frustrating. Otherwise, I had a great time with this game.