Definitely nice to hear people are checking out the video, and thanks for the compliments on the final artwork! It really makes the effort worth it.
Ice.Cold.Blood
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As long as you have no intention of selling your own carts of the German version, then you have my blessing. There could potentially be an "official" release one day, but as of now the German version didn't make enough money to warrant a full physical edition.
I'm continuing to promote the series as much as possible, especially with the sequel in development. A lot of people are still only now discovering the first game, so if demand increases for a physical German version I may consider it (after all, it's the version that actually has a full Super Game Boy border).
If you do make your own cartridge out of pure fan passion, I'd definitely be interested to see photos! Thanks for asking.
Thanks for the kind words, and the feedback. It was absolutely a passion project for me, and I had a lot of fun writing Batty's character and coming up with the scenario.
The sequel is currently in development, and releasing this December (check out battyzabella.com if you don't already know about it). I really hope people enjoy playing it as much as I'm enjoying developing it. As a creator, if I'm not having fun making something then I see no point to do it.
As for a standalone version of the minigame, it is something I've considered, so it might happen eventually. There's a bit of history to the existence of that "secret arcade" in the first place, so I may one day also do a video or something talking about it.
It has been available physically here for a while now:
Batty Zabella – RetroRoomgames (theretroroomgames.com)
I may look into some method of providing the German language ROM at least for physical buyers in the near future, but the localization process was not free, and did take time, so the $6.66 download fee helps me recoup those costs while also gauging how much interest there is in German versions of future installments to begin with.
Love you all, and hope that's not unreasonable.
Thanks for input, and I'm glad to hear you tried the demo before the full game! I hope to hear your impressions on the finished product as well.
In case you're interested, the game has now been released as a physical cartridge, but can still be played for free on Itch.io like the demo:
https://theretroroomgames.com/products/batty-zabella
Appreciate the interest in another game! There is a sequel in the planning stages, but I can't say too much more about it just yet. Currently in the process of getting physical versions of the first game available sometime after Christmas.
As for the arcade game, 10 is as far as it goes. There is a reward to getting 10 on one ball. Timing the 10th hole is tricky, but it can be done.
The text on the wall was never intended to say anything in particular, and is not a riddle of any kind. It was mostly just for lore about Bat-Son having a very unnatural birth.
Thanks for the feedback! Glad you enjoyed the game, and the character.
The spider quest was meant to be an absurdly difficult easter egg hunt, but yes maybe overboard.
Since you're one of the first people interested in finding them all, I'll give you some hints:
SPIDER 1: Somewhere nearby before feeding Bat-Son
SPIDER 2: Outside puzzles as early as possible
SPIDER 3: A long dark tunnel after Husbano's advice
SPIDER 4 and 5: Above and below after finding Bat-Son
SPIDER 6: Some fresh air after statues vanish
What type of cartridge are you using? I tested with EZ Flash, and was able to load my save on GB when using the "backup save" prompt when the cartridge boots. On emulator I had no trouble; it would create the .sav file which would allow me to load properly any time I booted the ROM.
I'm not doubting there could still be an issue, though. Give me more details, and I can look into it. I am also working with someone on the "official" physical release now, and making the sure the save is fully functional in that version is a top priority.