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Ice.Cold.Blood

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A member registered Jun 29, 2022 · View creator page →

Creator of

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Definitely nice to hear people are checking out the video, and thanks for the compliments on the final artwork! It really makes the effort worth it.

Thanks! Glad some folks are finding it interesting.

As long as you have no intention of selling your own carts of the German version, then you have my blessing. There could potentially be an "official" release one day, but as of now the German version didn't make enough money to warrant a full physical edition.

I'm continuing to promote the series as much as possible, especially with the sequel in development. A lot of people are still only now discovering the first game, so if demand increases for a physical German version I may consider it (after all, it's the version that actually has a full Super Game Boy border).

If you do make your own cartridge out of pure fan passion, I'd definitely be interested to see photos! Thanks for asking.

Glad to hear that. I'm hoping folks enjoy it just as much as the original, or even more!

Thanks for the kind words, and the feedback. It was absolutely a passion project for me, and I had a lot of fun writing Batty's character and coming up with the scenario.

The sequel is currently in development, and releasing this December (check out battyzabella.com if you don't already know about it). I really hope people enjoy playing it as much as I'm enjoying developing it. As a creator, if I'm not having fun making something then I see no point to do it.

As for a standalone version of the minigame, it is something I've considered, so it might happen eventually. There's a bit of history to the existence of that "secret arcade" in the first place, so I may one day also do a video or something talking about it.

It means a lot that people are still discovering and enjoying the game over a year after its release. Thank you very much for the video and article!

Something happens when you interact with the spiders in your inventory.

It has been available physically here for a while now:
Batty Zabella – RetroRoomgames (theretroroomgames.com)

Congrats on the demo release!

Thanks so much for the support!

Appreciate the kind feedback, and I'm honored that Batty Zabella was your first GB game ever!

For me, Game Boy was a childhood staple in the early 90s, so it was the most nostalgic retro console to develop for.

There shouldn't be any difference between the two versions, but the game was developed mainly with the original Game Boy in mind. Mostly I've seen people emulate the GB version for streaming.

The support is greatly appreciated!

I may look into some method of providing the German language ROM at least for physical buyers in the near future, but the localization process was not free, and did take time, so the $6.66 download fee helps me recoup those costs while also gauging how much interest there is in German versions of future installments to begin with.

Love you all, and hope that's not unreasonable.

The arcade is a secret area unlocked by collecting all the spiders in the game. There have been posts further down in the comments section where I gave another player hints on where to find them.

Generally most players will not find them on their first playthrough.

Sorry, they are still two separate products. However, the game can still be played completely free via the web browser.

Thanks for input, and I'm glad to hear you tried the demo before the full game! I hope to hear your impressions on the finished product as well.

In case you're interested, the game has now been released as a physical cartridge, but can still be played for free on Itch.io like the demo:

https://theretroroomgames.com/products/batty-zabella

I may consider it, yes.

Currently no plans for Brazilian Portuguese, but I will keep it in mind that there may be interest.

As for Steam, that may happen after the physical release.

I used Piskel, which is free. And thank you!

That means a lot! Thank you.

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Currently it is only available in English, but international versions may be coming in the future.

That's a cool idea, but probably not something that will happen just yet. When the sequel comes out, could maybe get something together that includes both games.

Congratulations on getting Perfect 10!

For all intents and purposes, Husbano is just a bat.

Appreciate the interest in another game! There is a sequel in the planning stages, but I can't say too much more about it just yet. Currently in the process of getting physical versions of the first game available sometime after Christmas.

As for the arcade game, 10 is as far as it goes. There is a reward to getting 10 on one ball. Timing the 10th hole is tricky, but it can be done.

The text on the wall was never intended to say anything in particular, and is not a riddle of any kind. It was mostly just for lore about Bat-Son having a very unnatural birth.

They can basically all be missed.

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Thanks for the feedback! Glad you enjoyed the game, and the character.

The spider quest was meant to be an absurdly difficult easter egg hunt, but yes maybe overboard.

Since you're one of the first people interested in finding them all, I'll give you some hints:

SPIDER 1: Somewhere nearby before feeding Bat-Son
SPIDER 2: Outside puzzles as early as possible
SPIDER 3: A long dark tunnel after Husbano's advice
SPIDER 4 and 5: Above and below after finding Bat-Son
SPIDER 6: Some fresh air after statues vanish

BATTY HOLIDAYS!!

Thanks for the feedback! This is something I'll keep in mind for a second entry. Most people I think were able to study the orb movement pattern and find a good rhythm for defeating the bosses, but yes, the battles were difficult for some.

If you sit around long enough in the graveyard, a crow is bound to show up eventually!

There is something in Batty's attic that can be used on a certain corpse. That's the hint I'll give you!

As for the spiders... they are intended to be extremely hard to find, and not required for progression. I'll give one hint for those; they only show up at specific points throughout the game.

Did you end up figuring out the related puzzle, though?

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Hello! Long time coming, but... the save data issue seems to be corrected in the digital version. As a matter of fact, even saving in the browser version seems to work properly now.

At the very least, I can confirm it works 100% with the BGB emulator.

Hopefully you have no issues re-downloading.

I'll give you two hints about the boss encounters.

1.The black orb damages them, and the sparkle heals Batty.
2.If you return to the front door of the house after the trophies vanish, you can find something that might help you.

What type of cartridge are you using? I tested with EZ Flash, and was able to load my save on GB when using the "backup save" prompt when the cartridge boots. On emulator I had no trouble; it would create the .sav file which would allow me to load properly any time I booted the ROM.

I'm not doubting there could still be an issue, though. Give me more details, and I can look into it. I am also working with someone on the "official" physical release now, and making the sure the save is fully functional in that version is a top priority.

Haha, their location has been changed since the demo version. I can tell you they are in fact still hidden in that background, though. Inside something.

Pay close attention to what Batty says when she examines the couch.

Husbano mentioned the TV was important.

Glad to hear it! There definitely are some secret areas in the game, though.

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Sorry? Do you mean how many sales?