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IcedCofffeee

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A member registered 35 days ago

Creator of

Recent community posts

Thanks for the detailed review/feedback!

We did put a little time into trying to optimise the mirror viewport rendering, but most of the frame time is actually used up by the omni light shadows. The mirrors definitely accentuated that though.

If the mirrors weren't such a hit on performance, I think we would have put another one across the house somewhere too.

Your feedback is greatly appreciated though, and I'm glad you enjoyed the game!

The game was actually built and developed on Linux, so that should be the most stable build.

If the issue is with launching the game, you can find the logs in ~/.local/share/godot/app_userdata/WMB Game/logs/

You could also try deleting the whole WMB Game folder if the logs don't show any indication of something being wrong, in case the shaders failed to compile or something.

Otherwise, could you please tell us more about what issues you're having?

i really like these kinds of driving games. would love to see it expanded on in the future, but this had a good amount of content for the limited time of the jam. good job!