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IceQube

13
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1
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A member registered Aug 12, 2024 · View creator page →

Creator of

Recent community posts

Thanks for the feedback!

Thanks for the feedback!

Thanks for the feedback!

Thanks for the feedback! I actually coded it to change the pith of the sfx based on the distance of the attack, but for whatever reason it doesn't work on the web version of the game.

Very charming game, I like it! Personally, i feel like the camera sensitivity should be a little lower by default but it's not that big a deal. I also think the game should start with the first guy (who explains the game) already talking to you. Players might get a little lost at first when they open the game, as they'll want to explore but not know where to go. The icon definitely helps, but doesn't pop as much as I think it should. 

Overall, very solid game!

Thanks for the feedback!

Thanks for the suggestions and feedback, Greatly appreciate it!

Thanks for the feedback! I made the beginning the way it is to make sure the player can know that using the tip of the attack will make you go higher and vice versa. I'm unsure if I made this mechanic to difficult to understand, or if it would've been better to just tell the player the mechanic directly. If you have thoughts or opinions, please feel free to let me know!

Thanks for the response!

Thanks for the feedback! Did you still enjoy the game despite being unable to progress much? Also, what about the controls to you seemed to difficult, too difficult to understand, too difficult to execute, or something else?

I'm glad to know that you like the game! Would you say that the cut off screen hindered the gameplay? If the screen is cut off, I'm also assuming the timer in speed run mode is not visible.

Thankx! I also agree.

thank you!