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Imbajoe

7
Posts
A member registered Jun 13, 2020 · View creator page →

Creator of

Recent community posts

Feels very finished for a jam game, the graphics and music work well together. There was a level earlier on that, maybe the one that introduced keys where I got to the bottom and had quickly forgotten how to pick up, maybe a pick-up prompt when you're the appropriate size for the key would people like us. Awesome work

Great little game. Like the comment below, I was thinking it was a piece of cake, but the way the speed of the game ramped up alongside my improved understanding of when to salvage buildings and build new ones felt good. 

I wonder if color coordination between all three buildings and the materials they gather would improve the game, or if rather that discrepancy (particularly the logging camp and farms are differently colored) adds to the game. A few times I was looking at a building and needed to look at the build menu to figure out if the materials nearby were being gathered by that building, or if they were being gathered by a building on the other side of the materials and that first building was ready to be salvaged.

Cool idea, and the art is very nice. The screen shake from the birds was a bit hard

Very cute! Nice simple game style too, something I could see fitting well on mobile and expanded to many level. Nice job!

Love how literally you implemented "roles reversed" here, awesome idea. I wasn't very good and could only get up to three heroes but still a lot of fun

Aside from balancing this is tremendous, I love the pseudo-tower defense aspect. Art style looks great too, everything works well together

I wasn't completely sure how you should manage your resources but my princess died in the end
Presentation of everything is so nice, good job!