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infernowizard

7
Posts
A member registered Jun 17, 2021

Recent community posts

Hey, nice submission! The objective is clearly to defeat the monsters standing in your way. Having two characters be chained together, and more creatively, being able to swap between the two, was great for gameplay. It is quite clever in that regard, and the two being chained together, unable to move too far away from each other nailed the theme. Overall, great submission!

Thank you for your submission. The introduction was a little too long, but that's okay. The character does not stop immediately after releasing the keys. The concept of building an island by tethering other islands together is interesting. Well done, and hopefully you'll be able to flesh out the next game you submit.

Splendid game! Needing to use the battery as a platform was a creative addition, the music and aesthetic were nice, and overall, this was absolutely splendid for a 48-hour game. I do wish that the battery mechanic was slightly more expanded upon, but regardless, great job!

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Interesting submission. I didn't realize what the goal of the game was until a couple of playthroughs, so perhaps implementing a small prompt inside the game would be beneficial.  The game appears simple, but slick. The game tail is what makes this game silly- being able to stick to flies and swing them into their demise is fun. Hopefully, you consider adding more to the game at some point. Regardless, good job!

Hello! Despite not quite being finished, I appreciate your submission. The game's music fits the haunting theme, and the visuals are not bad at all. I end up double tapping and killing my doppelganger twice in a row, oops. The lack of a tutorial is unfortunate, as it left me utterly confused originally. However, after I realized what was going on, it became more interesting. I do wish that the vision circle was bigger, or that what exactly was killing my doppelganger was shown/more clear. Regardless, thanks for this submission! The concept is certainly interesting.

Solid submission. No bugs found, so that's great. At the moment, the game is very stress-free, but at the same time, ends up becoming somewhat boring quickly. The coral design and submarine concept are pleasant, and I enjoyed listening to the game while sinking and floating through that waters. Overall, great job creating this game!