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Inkuantum

10
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A member registered Jul 05, 2020 · View creator page →

Creator of

Recent community posts

Thanks for your opinion! We kind of drove away from the initial idea, because of the short time. Maybe with some polishing it would be easier and better to play. :)

Firstly thank you for your feedback! :)

You're right we didn't consider any checkpoints at first. It was already in the end phase that I realized we should've made some kind of easy mode where each door would have a checkpoint. Unfortunately you can't race time (or rewind it ;) ), so I dropped the whole thing to concentrate on polishing other stuff.

Nice game, I really like the cute design for the tape. Puzzles are also very interesting. :D

A really great game! It was interesting to discover and understand the robot and gun mechanics!

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I never played TextAdventure before so it was an interesting experience for me. Good job!

Nice game. I really like assets and animations you created. The music only fulfills your game with a special vibe. Loved it!

A good game concept which you could've expanded a little more. As other users mentioned the game feels really short.

Interesting use of the theme Rewind, the game concept is impressive and I had a lot of fun playing it. The enemies were a bit buggy but overall you've done a great job in a week of time.

Also the Milk Easter Egg was kinda THICC ;)

Thank you for your feedback! :)
Jumping seems to be a serious problem, so I'll try to fix it as soon as possible. When I think about the Z-key now, I realize that it wasn't a good choice of mine. It often has a different position in various keyboard layouts, so I'll consider changing it to Shift.

Thank you for your feedback! :D

I'll take a look and adjust the jumping mechanic. It's true, memorizing is an essential part of the game and could be very tricky that's also one of the reasons why we didn't build that many rooms.