Glad you enjoyed it!
In hindsight pricing for the new weapons may still have been a little high... which is a shame. The lighting fist may have been my favourite one that we did!
Appreciate the feedback!
We definitely would have liked to improve the general scaling and progression side of things but unfortunately ran out of time to do any proper playthroughs. Especially with the enemy types, we would have wanted a handful of different classes that functioned a little different, and even some projectile ones to help with making it a little less easy to kite them around.
Yeah some of the balancing definitely needed tweaking. I did want to get some kind of indicator to direct to enemies when there was a low amount of them, and extra camera controls but unfortunately we ran out of time and I had a day job to go xD
Appreciate all the feedback though, Esc 3 will be the best version ;)
I think this is the best solo jam I've done, although I was definitely a little too ambitious still.
If the scope was a bit smaller I could have easily got in all those helpful user experience stuff, like the sound control and instructions etc. Definitely want to get those in on the next jam.
But generally happy, first time doing external leaderboards with Lootlocker, first time building for WebGL, and a fairly well functioning game at the end of it.
Haha yes, I did indeed do all the art :)
Balancing and Progression definitely needs work, just ran out of time to test it all properly and get a better flow.
Also ran out of time for sound options too xD was basically the last UI thing I had to do.
And yes the enemy heart functionally does nothing, just communicates 1 life, and keeps card consistency.
But thank you very much for the feedback :)