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Dino-Decks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #14 | 3.714 | 3.714 |
Overall | #22 | 3.589 | 3.589 |
Theme | #25 | 3.786 | 3.786 |
Sound | #26 | 3.357 | 3.357 |
Aesthetics | #35 | 3.500 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hey! I really like what you did here, it's a very very big challenge to do a card game roguelike, I had a lot of fun playing through it! The mechanics arent inmediately obvious of course but its a lot of fun once it gets going! I didnt understand very well why my cards were being discarded after a certain point, but this is a really cool concept for a mobile game!
I think its a great game, the card game works pretty good, It was fun playing it tbh.
Very fun card game! The dinosaur theme is very cool. It's very fun seeing the cards fight each other one by one.
Interesting concept. I know it's tough to make a card game and you made quite a good one! Great job!
As someone, who does really ugly UI, I can really appreciate nice meaty UI. Kudos for that.
I liked your take on the theme! So far this is a first game with collectable cards in this jam.
Now something I find strange is global leaderboards. Seems like multiple players ended at 32 points. Might be a difficulty spike you could investigate.
Over all- original and well made game with nice artwork! Good job!
This game is cool, and I love the art especially! I did have to scroll down to read how to play the game, but other than that it's pretty solid.
This is a pretty cool game. I really like all the art for each card. The gameplay itself is a bit unclear. I think there could have been some more explanation as to what each stat does and how the cards will attack. The sound design isn't bad, but I think it would've been super cool to have some dinosaur noises with each attack. But I get that you're working solo with only 72 hours. Overall, a pretty cool game though. Great job!
All things things that were on the "Would like to implement if I had more time" list!
Really appreciate the feedback :)
Awesome looking game with a very well built UI (I'm jealous !)
The cards, the snappy feel of opening a new pack, it all felt great.
I also don't see credits for the art so if you did those yourself then extra kudos on top :D
The game is pretty easy, I submitted an empty board after I scored over 100 points jsut to finish the game. Also the sounds get pretty repetitive, I muted my whole PC because of that so a disable music button would be appreciated :)
Some mechanics are not even clear to me, or jsut don;t do anything, like the heart icon on the enemy cards?
Even with that confusion, this was a blast to play, very well done !
Haha yes, I did indeed do all the art :)
Balancing and Progression definitely needs work, just ran out of time to test it all properly and get a better flow.
Also ran out of time for sound options too xD was basically the last UI thing I had to do.
And yes the enemy heart functionally does nothing, just communicates 1 life, and keeps card consistency.
But thank you very much for the feedback :)