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its_me_isnt_it

5
Posts
1
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A member registered Sep 12, 2017

Recent community posts

Stone fire pits (not tested on ring) sometimes glitch up and through the floor from the second story of the green dragon fort when right clicked on a few times.

Hi Threshold, I'm back =) Just wondering how XP and levels are calculated.

When you start a new save, xp is 0 and does it always increase or reset to 0 every level?

Also- Dev console and commands? =)

(1 edit)

Hey Threshold Seven. I love the new mechanics in the new updates but I have some ideas and suggestions-

Dragon Teleportation- If a dragon which has been told to follow you is too far away, it teleports to you.

Backpack- Increases weight limit (double?). Perhaps adds more inventory too.

Mountain steps- To get to the green dragon egg on the island there is a lot of running at a slope and spamming c+space. Perhaps also add bridges and such in the jungle mountains as It  just get plain annoying before you get a dragon (that's if you don't die from fall damage before you get it) 

Muddled- I have died way to many times because I couldn't craft life saving items when I have the materials. Way too many. Please consider changing how it works or removing the function altogether.

Fire- The fire ring and pit are a little sketchy, its hard to tell if it is inside the "extended life" hitbox and it doesn't register a lot of the time. Not a huge issue but one to look into.

Temples- It might a good idea to have wall mounted torches which could be lit with a lit handheld torch, it might just make it a little disorientating which would be better. 

Thank you for being so dedicated with improving Windstone and for listening to the fanbase! I believe this game will go very far if development continues.

I look forward to hear your thoughts on my ideas, goodbye =)

its_me_

Imaginative... totz not the game from losing wifi connection on google chrome.