What a beautiful little game! So peaceful and a cute story! I love the idea with the notebook it reall made the characters feel alive! Also, the art is absolutely georgeous and the Music really adds to the atmosphere!
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This is definitely one of my favorite games of this jam and I definetly want to see more of this!
The concept is really nice and I could see some great Puzzles in the future.
Only negative point I'd have, is that the robot could react a bit faster. It's perfect how it is rn and adds to the charm, but can be a bit annoying to have this delay after pushing a button.
Additionally to that, I'd like to have some hotkeys on the keyboard that do the exact same things as the mouse buttons, so that you dont necissarily have to click on the screen anymore. But thats just a small idea I have, nothing necissary.
Anyways, I had a lot of fun, thanks for making this! ^^
I love this Game! It's super creative and fits the theme perfectly.
The sound design was fantastic. Every Try was full of tension and gave me a better horror game experience than most actual horror games nowadays hahaha
I can't find anything negative about this game, its perfect how it is. I mean, some pictures could be a bit easier, but may also be that I'm just too untalented lol
My record was 400k ^^
It's a really nice Idea, the Music is goo, and the graphics are fantastic for 3days.
The only negative Point I have: You should disable the collision between the Player and the ghosts. (in unity - Edit>Project Settings>Physics2D>LayerCollisionMatrix)
Idk if this is an intended game design decision, but I got stuck on walls multiple times, because all the ghosts surrounded me and I could not move anymore. In the end, I actively tried to get some Ghosts stuck behind a wall, so that I can move properly.
If this is intended, thats completely Ok too imo, it certainly is an interesting new kind of gameplay, but then at least give the player the ability to restart the level when they are stuck. Just place a retry button on the bottom of the screen and everything is fine
Anyways, I still really enjoyed it! good work ;)
It's a really good game! But I really think the amount of Monsters should be less and slower.
In my first try, I just ran away constantly and couldn't get to any shop without getting severe damage..
In my second try, I knew what I had to do, so I bought a lot of weapons constantly, but I still got crushed at the end, because monsters came from all sides and I couldn't move anymore. So the same problem again..
I still really liked the concept and had a lot of fun! The graphics are fantastic for a game made in 3 days and the Music is really good! ^^
I'd love to see this game in a more polished or even finished state after the jam is over!
Thanks a lot for your feedback, Its very useful! ^^
I'm very happy you liked the Music :3
Many of the things you mentioned are basically just there because of the time limit. There just wasn't enough time left to make sfx and implement functions like skipping the tutorial. And animating a rotating earth would porbably take me like 1 day alone haaha.
As for Jeff, Soooo Jeff is controlling the speed at which you drive, while You only need to move left and right. I know it's not as creative as some other games here, but I really couldn't come up with anything else.. ;-;
But in the end, if you had fun, that makes me happy, so thanks for playing! :P