Solo hay 1, al final del segundo nivel hay 2 caminos. el segundo es el atajo.
Jacalope
Creator of
Recent community posts
the lifebar... that's something i really need to know how to code in GB Studio to make it a reality.
And that's why i until now i just put a chubby Loona in the shortcut.
I seriously need to see the lifebar stuff if i want to make more game boy videogames.
And besides that, i'm open for suggestions to giving a bigger updates for this game.
Yeah, the checkpoints are a good excuse to add more Loona fat art and to solve the frustation problem.
And about making a full game... well, with the same mechanics i just need to think new ideas to each scenario and their game overs and trying to be better at coding in GB Studio to add more mechanics.
I'm all ears to hear new ideas to add to the gluttony circle.
I changed some enemy places to make it easier and about returnint to stage 1, now that isn't a problem since now after you died, you just return to the level you died, and every level have their own game over screen.
I apologies for making the game so hard in an artificial way. It's my first game but i'm open for changes.