"Sir, this man is a murderer, we need to put him away"
"Yeah... well... it says here he's an organ donor"
"Sir, he killed three people"
"But I can't help but notice that he's part of the local neighbourhood watch"
"Sir, he ran a combine harvester down the main street pavement"
"But look at his friendly figure"
"But sir..."
"That's three positives sir, you're free to go"
10/10 would friendly figure again
Jackalotrun
Recent community posts
Cute little puzzler and a great concept but truthfully, some things just got plain aggravating, the clowns seemingly random movement mixed with incredibly strict limits on your own movement usually resulted in "run softlocks" if you will where you know that no matter what you do, this particular attempt will fail because the clown is already somewhere you have to move
Also clowns that fly off on balloons respawn the second they're off-screen which actually gave me a mild heart attack the first time it happened as it respawned directly on top of me
I think what my point is that whilst the game is conceptually great, its random nature, lack of freedom of movement (due to the movement limitation) and unpredictable AI encourages mad dashes for the exit over thought-out puzzling
I genuinely really enjoyed this one, the audio design particularly was excellent, although the blurry textures where a little distracting. I also noticed that as time went on peeps tend to get stuck in place, especially at the top of the map until someone else rams them, it made finding the final suspect frustrating as I suspect he kept getting stuck
"What is my purpose"
"You're a stepping stone so I can get to that ledge"
"Oh my god" - Police Assistant 2021... probably
On a sidenote I love that you can pick people up and use them as bulldozers, whether that was intentional or not? Who cares, I'm wielding my assistant with malicious intent
Although I must say that the music stopping and restarting between each level got a bit jarring