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Kingdom of Law's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #3 | 4.769 | 4.769 |
Audio | #6 | 3.846 | 3.846 |
Visuals | #8 | 4.077 | 4.077 |
Overall | #10 | 3.859 | 3.859 |
How much do you enjoy the game overall? | #12 | 3.308 | 3.308 |
Gameplay | #14 | 3.231 | 3.231 |
Did you make it in 3 hours (put 5 by default) | #18 | 3.923 | 3.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3.5h each for 2 people (7 total). Reused light mask from our previous project.
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Comments
High-speed decision making games are fun. You always have to trade off accuracy for volume.
Nicely done. audio and visuals complement the game well. Good interpretation of theme.
Great job :) I really like decision-games like reigns. Just add a few more features and this would easily work in play store as something to play a few mins on the go.
Interesting concept, and the style was very nice! Of course some balance issues, but quite neat for such a short time!
Nice touch to have the sky change!
Reigns: GameJam edition
Definitely fun! Great art. I took a few different approaches while playing. First, I just spammed "Accept". It didn't get me very far, but I had a lot of money! 💰💰
I find the best strategy is to spam accept until you have about 80 law and then you will have plenty of time/order to sort through for positive Law people. No I would not make a good king.
I'm so glad that you submitted this game, it was really interesting, there's definetly a reigns vibe here, am I right?
Visuals are perfect and music is cool, well done for that ! The game itself is pleasant to play, with more "juicy" elements when choosing or not a vassal it could become quite addictive until you finally win :)
I find the game quite balanced for a 3 hour jam, the order idea that acts like a timer is really important and got me in a crazy rush at 90 law, 90 corruption and 10 order haha
It's one of my favorite submissions, if you had more time and worked on a good balance of positive/negative aspects of law and corruptions it would be a really good game !
I'm so glad you enjoyed it! Reigns definitely shares some similarities with it, though I admit I haven't really played the game before.
I feel bad taking any credit for the music but I guess generating it with someone else's tool kind of counts? :P We liked adding in little elements that showed when the stats were increasing/decreasing. Like corruption making gold, law making light, and low order turning the sky red.
We'd love to add some more interesting events between picking the vassals to make the game more dynamic. There were some other features we discussed that we'd probably work on at some point after the jam. It's definitely a rush against time, we debated shortening the order decay and speeding up the choices. But I think ~100 seconds isn't too bad for a round, shorter or longer based on your speed of choices.
We'll definitely be looking into expanding its events and positives/negatives post-jam. Thanks again! :)
I became corrupt real quick! Loved the graphics!
An interesting concept with cute pixel graphics and decent execution. However it did eventually come down to how quickly I could determine if number on left bigger than number on right
Only critique is to have the font a little bigger (easier to read)
Interesting mechanics! Quick decision-making required 😁
I'm still wondering whether as long as you only chose the ones where law is higher than corruption, you always win, is that right? I think the third option (order) could make the game much more interesting to play, if it would add some kind of additional trade-off. Or, if you could do something with the corruption money you pile up? I see lots of potential!