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Jamie Dovaston

36
Posts
8
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8
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A member registered May 15, 2022 · View creator page →

Creator of

Recent community posts

Ahh, I see the problem. Should be working fine now. Must've been a problem with the older build! Thanks for the tip off on that, probably wouldn't of noticed it lol.

Hey man! Thanks for the feedback, I greatly appreciate it.

I'm in agreement about the AoE stuff being pretty ineffective at the moment and a few people have mentioned to me about maybe having something a little more recognisable for which axe is better.

Upgrading the axes effects the tick damage of AoE and normal damage of an axe, however, I do agree that the frequency & length could be effected by this as well.

Could you give me some more details about that bug? Maybe some screenshots? I haven't ran into that before. The WebGL build isn't perfect, I've tried to flesh out the actual build as much as possible so unsure whether it is something to do with that.

Thanks again,

Very good lol! I like the writing, good ending as well haha.

Thank you!

Cheers mate! I appreciate it. :)

Cool concept! I like the idea and style.

Good fun! Enjoyed playing it. :)

I love the artsyle, really unique. :)

Very cool!

Thank you very much!

Thanks for playing the game! :)

Still loving the game! Keep up the great work. Would love to see the idea expanded further. :)

Thanks for playing! :)

Thanks for playing the game! I probably could've made the objects translucent when they weren't on. Hadn't really thought about it at the time. Thanks for the suggestion! :)

Thanks for playing! :)

Thank you for trying my game! :)

A fun puzzle game! A bit of luck in there too - however still had a good laugh with it. 

Visuals, music and gameplay all pretty unique!

Fantastic job! :)

Thank you for trying my game! :)

Thanks for checking the game out! A few people mentioned about that and it’s something i hadn’t thought much about. Something that definitely should have been a feature. Cheers, :)

Had a few people saying about the forge recipe being a bit hard to read. Thanks for checking it out! :)

I love the artstyle and gameplay! Both pretty unique!

I feel adding a tutorial would help with getting to grips with the game off the bat though. Took a few tries before I completely understood what was going on. Maybe a boss would be cool too!

Sound effects were on the short side however the music was an absolute bop.

Amazing job, well done! :)

Thank you very much for the advice & checking out the game! I considered having the forge items over a speech bubble but never ended up executing it. It is probably something I should have gone ahead with! My bad. :)

Thank you for checking it out! :)

Yes, we found this bug right after I published it. Fixed it now however I can't update the game. Thanks!

Yep! Thanks again for the advice. :)

Thank you for checking out the game! :)

Thanks mate! Appreciate it. :)

Wow!

Really love the mechanics in this game. I find building up either character becomes a fun game in of itself. The artstyle is incredible too! Well done guys.

Absolutely. Frickin. Epic.

Gameplay was extremely fun, the artwork was great and I loved the subtle jokes surrounding the show. Very awesome!

Really cool concept! Really good looking assets too! I liked how the rat system worked and would love to see more implementations of it through future levels.

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No sadly. Me and a friend both had to download it and it worked then. Hope this helps. :)

Wow! Really cool idea. I found it most fun trying to complete it with the least contact possible. Pretty satisfying when you do it correctly.

This is AWESOME! I would love to see this game continue to be developed - maybe a scoring system would be great too. Fantastic job. :)

Very nice job!

Quite a simple but fun game! Puzzles were pretty challenging. Would love to see more!

Really cool Lemon! 

I love the pixel art style which your working with here. Very cool! The idea is pretty creative too.

Well done. :)

This is seriously awesome! Incredible what you guys have created in just three days. Found the game was difficult however rewarding when completed. Increasing the size of Jim to as much as possible was pretty satisfying when you get to destroy loads of enemies after.

Good job guys!