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jamiehulse

13
Posts
5
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A member registered Nov 08, 2018 · View creator page →

Creator of

Recent community posts

This is such a chill game. I spent the first couple runs zooming in and eventually dying, just to see all the hand drawn art! Really nice style, music , gameplay, everything fits together nicely!

Really cool puzzle game, I did get stuck a few times in the clouds levels and had to return to the main menu and reload the level, but that just meant I had to really think about if I should make that next move or not!

Overall, nice job!

I won't repeat what others have already mentioned, however, it is still a good attempt and I can see what you were going for. The art is very clean and consistent. Cool take on the theme to deplete players health if they stand still, forcing them to keep moving forward!

Cool little puzzle platformer. Controls took a little time to get used to as I kept wanting to press A or S to move sideways, and my brain wouldn't let me see W and Spacebar as different mechanics 😅

Fun little game! Potential for more controllers to make for more puzzling levels going forward.

This was awesome! Luckily I checked the comments first to see that "M" = ";" on QWERTY keyboards.

Very fun and humorous experience overall, I really like how the speed feels when you reach insane gears. The only difficulty I had was with the controls, because my left hand was stretched so far across the keyboard to reach 'W;'  or 'WO'. However, it didn't stop me reaching Gear 14 and flying off to space!

It would be interesting to see how a curved-world (Subway Surfer) style shader would feel like on this - to take wide corners at Mach 10!

After accidentally insta-killing your dog, followed by creating a sheep graveyard in the road, I got used to the herd mechanics and finally managed to bag a high score of 840 before killing your dog again, sorry man...

Fun little game idea though!

Finally beat 16.00, with a time of 15.98!

Definitely continue developing this, it's already very well polished overall, but like others have said I want more levels! I didn't want to stop until I beat the best time.

It was myself, this was a solo project. Unfortunately I just ran out of time with it :)

Great take on the theme with beautiful graphics! Amazing job!

Se supone que los electrodomésticos son muy difíciles de controlar, por lo tanto, están fuera de control. :D

¡Gracias por jugar!

Surely as long as the game was submitted to Itch in time, the Google Form can remain open until the voting period ends?

I too missed the message of the Google Form. Can't say I've entered a game jam before with so many steps for submission... Hopefully the above can be implemented. So much potentially wasted time from so many people.

Hey, appreciate the feedback!

Unfortunately - and just for some context - I messed up halfway through the project and.. well deleted the entire project (Don't ask how!). I was also silly enough to not use version control, but that changed the moment I remade the project and started from scratch. So the game didn't get a second of bug testing :P

I initially set up the circuit mechanics first without really knowing what the gameplay was or how to communicate a puzzle element to the player. I felt that by giving you just a diagram of a circuit that you needed to remake with the physical components, it would have been too easy. So with time really pushing on, I just quickly bodged together a jigsaw-esque puzzle.

I would love to hear any ideas on your take on this ^ it would be really useful if we decide to take this further!