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How does the game fit into the theme?
You are constantly being chased by an enemy fish that is trying to hurt you. You have no choice but to keep moving.
What premade assets did you use if any?
I used 2 open-source shaders from godotshaders.com: 1 for the godrays and 2 for the wind shader. I grabbed some free fonts from fontesk. A COG icon from feather icons to open up the settings menu. Other than that everything else was made by me or my wife.
What are the Discord usernames of everyone on your team?
trevron
Did you use MiniScript for your entry?
Did you use Playroom for your entry?
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Comments
I liked the game. It's very beautiful.
I just want to share a little bug: One of the star was created out of bounds once during the gameplay.
Oh that is my bad... Originally I had the level really open and so I just spawned the stars within some xy coordinates, but I tried to do the level design with an hour left in the jam and I didn't think about the unreachable stars... :D
Thank you for the bug report and for playing :]
Beautiful game! I really like the art style! The music is also well chosen, and overall, the game feels very polished and well-rounded. Unfortunately, I find the theme interpretation a bit weak. Of course, interpretation is always subjective. I understand the core idea that the fish must keep moving to avoid being attacked by the other fish—or at least, I assume that was the intention behind it. I just wish there was a bit more to it. Other than that, the game is a visual delight! Well done!
Beautiful game! I really like the art style! The music is also well chosen, and overall, the game feels very polished and well-rounded. Unfortunately, I find the theme interpretation a bit weak. Of course, interpretation is always subjective. I understand the core idea that the fish must keep moving to avoid being attacked by the other fish—or at least, I assume that was the intention behind it. I just wish there was a bit more to it. Other than that, the game is a visual delight! Well done!
Beautiful game! I really like the art style! The music is also well chosen, and overall, the game feels very polished and well-rounded. Unfortunately, I find the theme interpretation a bit weak. Of course, interpretation is always subjective. I understand the core idea that the fish must keep moving to avoid being attacked by the other fish—or at least, I assume that was the intention behind it. I just wish there was a bit more to it. Other than that, the game is a visual delight! Well done!
Hello!
Congrats on this work! I really appreciated the immersion I felt while playing. It was super relaxing, and the music played a big role in that, it really made me feel like I was deep in the ocean. The graphics are also really cool!
At first, I thought it would be a game like Angry Shark, but it turned out to be something completely different! The gameplay is easy to pick up and very intuitive.
As for an improvement, maybe adding a fullscreen option could be nice (unless I missed the key for it or you simply didn’t have time to include it). Also, it fit the jam theme for me !
Very unique art style!
Simple but really cute, perfect for a game jam
Thank you for playing! :)
This is such a chill game. I spent the first couple runs zooming in and eventually dying, just to see all the hand drawn art! Really nice style, music , gameplay, everything fits together nicely!
Thank you for giving it a try. I appreciate the kind words! :]
I liked the art and the music. The gameplay is fun, but I think the camera doesn't help the player much because it's so close or moving so slowly. It's hard to see what's ahead so you don't collide with an enemy.
Still, it's a great job! :D
Ohhh thanks for playing. You just reminded me to let people know that they can use the scroll wheel to zoom in/out... Just added it to the "How to play section" of the description.
We wanted to include instructions in game but time is a jerk haha
I noticed two litte thing:
Ah yeah, there is a little cool down but it seems to be pretty buggy. I will look into fixing that. Thanks for the feedback :]
Stay aliveeeeeeeeeeeeeee! Very nice!
Thanks for trying it :]
Very nice atmosphere! I appreciate the effort put into the visuals and immersion. Only issue was that the background rocks looked like foreground rocks that block your path.
Ah I can see that now. The level designing happened in the last hour before submission so it came out a little rougher than I would have liked. I will lighten them up a bit, or darken the foreground ones. Thanks for the feedback :]
A cute little game!
The art style and music are very charming and soothing. The glittery effects of the visuals complement the gameplay very well!
Thank you, that is really nice to hear!
Its so cute
Thank you 😊
Art style is gorgeous, and i like the feeding frenzy vibes!
Ahh that was a fun game! Thank you :]
love the art style! reminds me of picture books from the 90s! <3
Ooh yeah it kind of reminds me of The Rainbow Fish childrens book!
The game really feels like it needs some audio BUT WOW... the hand-drawn art is beautiful! It gives so much character and reminds me of classic cartoons. I'd love to see more games with this kind of craft to the visuals!
I did make some music and background sfx but for some reason they won't play until you first touch the volume sliders in settings. It is only happening in the web build but there wasn't enough time to figure out what was wrong 😅
Thank you though! My wife drew all of the art for me and it was her first time doing anything like this. She did a great job!
Oh yep the difference is night and day, the FX set the scene and those strings work great! And love the team dynamic, keep up the good work!